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uygar 3251dfad Fixed cascade selection when there are less than max cascades. 7 年前
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Shadow.hlsl Added macro to control usage of clip space depth biasing. 7 年前
Shadow.hlsl.meta Add LW SRP into material graph 7 年前
ShadowAlgorithms.hlsl Fixed cascade selection when there are less than max cascades. 7 年前
ShadowAlgorithms.hlsl.meta Add LW SRP into material graph 7 年前
ShadowMoments.hlsl shaderLibrary: update moment shadow map to force explicit float 7 年前
ShadowMoments.hlsl.meta Add LW SRP into material graph 7 年前
ShadowSampling.hlsl Introduced new macros for flow control attributes. 7 年前
ShadowSampling.hlsl.meta Add LW SRP into material graph 7 年前
ShadowSamplingTent.hlsl Moved ShadowSampling Tent function to a separate library so it can be used by LW without depending on ShadowContext. 7 年前
ShadowSamplingTent.hlsl.meta Moved ShadowSampling Tent function to a separate library so it can be used by LW without depending on ShadowContext. 7 年前
ShadowTexFetch.hlsl Introduced new macros for flow control attributes. 7 年前
ShadowTexFetch.hlsl.meta Add LW SRP into material graph 7 年前