您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Peter Bay Bastian 53517148 Even better node repositioning 7 年前
..
Controls Refactor ColorspaceConversionControl to work on enums in general and implement it for TransformNode 7 年前
Inspector Merge pull request #93 from Unity-Technologies/inspector-preview-mesh 7 年前
Manipulators - Remove NodeCreator 7 年前
Views Even better node repositioning 7 年前
Controls.meta New attribute-based system for node controls 7 年前
EdgeConnectorListener.cs - Dropping edge on graph (specifically not on a slot) now pops up the add node menu and auto-connects to the first compatible slot (only shows nodes where a slot is compatible) 7 年前
EdgeConnectorListener.cs.meta - Remove NodeCreator 7 年前
INodeModificationListener.cs Run code format tool 7 年前
INodeModificationListener.cs.meta Add INodeModificationListener which allows control views to be notified of node change 7 年前
Inspector.meta #31 UIElements-based graph inspector 7 年前
Manipulators.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
MaterialGraphEditWindow.cs Fix inconsistent persistence key causing SG to not maintain zoom and position sometimes 7 年前
MaterialGraphEditWindow.cs.meta Start work on making 'sub-graph' work again in an expected way. 7 年前
MaterialGraphPreviewGenerator.cs Assembly Definition Files 7 年前
MaterialGraphPreviewGenerator.cs.meta [shader graph]Add asset preview for graph. 9 年前
PreviewManager.cs Add zoom/scale to preview mesh and refactor preview data into seperate class 7 年前
PreviewManager.cs.meta New preview system and master node preview in inspector 7 年前
PreviewRate.cs Run code format tool 7 年前
PreviewRate.cs.meta Add rate limiting for preview updates 7 年前
SearchWindowProvider.cs When creating nodes by dropping edge, reposition the node after creating it such that the edge stays at the same position 7 年前
SearchWindowProvider.cs.meta Node selector / search 7 年前
Views.meta Rename *Drawer to *View 7 年前