您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde 43da4719 Fixed heightmap offset when amplitude is zero. 7 年前
..
BaseLitUI.cs Move EnableMotionVectorForVertexAnimation to baseUnlit + remove motion vector from unlit.shader 7 年前
BaseLitUI.cs.meta Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph 8 年前
LitUI.cs Fixed heightmap offset when amplitude is zero. 7 年前
LitUI.cs.meta HDRenderLoop: Update Debug view mode for new parameters 8 年前
StandardsToHDLitMaterialUpgrader.cs Merge remote-tracking branch 'origin/master' into HDRP_MaterialUpgrader 7 年前
StandardsToHDLitMaterialUpgrader.cs.meta Unified all variants of standard shader in one converter. 7 年前