publicstaticGUIContentlockWithObjectScaleText=newGUIContent("Lock with object scale","Displacement mapping will take the absolute value of the scale of the object into account.");
publicstaticGUIContentlockWithTilingRateText=newGUIContent("Lock with height map tiling rate","Displacement mapping will take the absolute value of the tiling rate of the height map into account.");
publicstaticGUIContentenableMotionVectorForVertexAnimationText=newGUIContent("Enable MotionVector For Vertex Animation","This will enable an object motion vector pass for this material. Useful if wind animation is enabled or if displacement map is animated");
// Material ID
publicstaticGUIContentmaterialIDText=newGUIContent("Material type","Select a material feature to enable on top of regular material");
publicstaticGUIContenttransmissionEnableText=newGUIContent("Enable Transmission","Enable Transmission for getting back lighting");
publicstaticGUIContenttransparentPrepassText=newGUIContent("Pre Refraction Pass","Render objects before the refraction pass");
publicstaticGUIContentenableMotionVectorForVertexAnimationText=newGUIContent("Enable MotionVector For Vertex Animation","This will enable an object motion vector pass for this material. Useful if wind animation is enabled or if displacement map is animated");