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Felipe Lira 287a7929 Fixed compiler erros for some variants/platforms. 8 年前
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BasicRenderPipeline Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Core Merge pull request #272 from Unity-Technologies/Branch_DebugMenu2 8 年前
Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Fptl Merge pull request #261 from Unity-Technologies/Fix-issue-with-case-sensitive-folder 8 年前
HDRenderPipeline Merge pull request #272 from Unity-Technologies/Branch_DebugMenu2 8 年前
LowEndMobilePipeline Fixed compiler erros for some variants/platforms. 8 年前
ShaderGenerator Merge branch 'master' 8 年前
ShaderLibrary Optimize MipmapLevelToPerceptualRoughness() 8 年前
BasicRenderPipeline.meta Add BasicRenderLoopTutorial 8 年前
Core.meta Refactorentrypoint (#68) 8 年前
Editor.meta Material Upgrader support first pass 8 年前
Fptl.meta throwing in fptl project 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LowEndMobilePipeline.meta LowEndMobile Pipeline - Added Shadows. 8 年前
PostProcessing.meta PostProcessing integration 8 年前
ShaderGenerator.meta Shader generator 8 年前
ShaderLibrary.meta First set of files 8 年前
ShadowIncludes.inl Moved shadow related files into ShaderLibrary and common to reflect their general usage. 8 年前
ShadowIncludes.inl.meta Add LW SRP into material graph 7 年前