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uygar c8556633 Changed shadow biasing. Biasing can now use normal and light vector information to avoid artifacts. 7 年前
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BasicRenderPipeline Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Fptl Changed shadow biasing. Biasing can now use normal and light vector information to avoid artifacts. 7 年前
OnTileDeferredPipeline Changed shadow biasing. Biasing can now use normal and light vector information to avoid artifacts. 7 年前
BasicRenderPipeline.meta Move non-shipping pipelines to TestbedPipelines/ 7 年前
Fptl.meta Move non-shipping pipelines to TestbedPipelines/ 7 年前
OnTileDeferredPipeline.meta Move non-shipping pipelines to TestbedPipelines/ 7 年前
com.unity.render-pipelines.testbed-pipelines.asmdef Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies" 7 年前
com.unity.render-pipelines.testbed-pipelines.asmdef.meta Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies" 7 年前