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Evgenii Golubev 1df1dda7 Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
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Resources Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
HomogeneousMediumVolume.cs Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
HomogeneousMediumVolume.cs.meta Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
Resources.meta Add a null VolumetricLighting shader 7 年前
VBuffer.hlsl Add basic light probe support to volumetric lighting 7 年前
VBuffer.hlsl.meta Move VBuffer.hlsl 7 年前
VolumetricLighting.cs Rename: "_GlobalFog" -> "_Global", "HomogeneousFog" -> "HomogeneousMediumVolume" 7 年前
VolumetricLighting.cs.hlsl Clean up the volumetric lighting code 7 年前
VolumetricLighting.cs.hlsl.meta Factor out volumetric lighting code 7 年前
VolumetricLighting.cs.meta Factor out volumetric lighting code 7 年前