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Peter Bay Bastian 1a6d34eb | 7 年前 | |
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MaterialGraphProject | 7 年前 | |
ShaderTemplates | 7 年前 | |
.editorconfig | 8 年前 | |
.gitignore | 7 年前 | |
.gitmodules | 7 年前 | |
.hgignore | 9 年前 | |
LICENSE | 7 年前 | |
README.md | 7 年前 |
README.md
Shader graph
Unity branch: graphics/shadergraph
BEFORE COMMITTING: Run hg format
on the repository. To run hg format
inside of a Git repository (like we are doing here) do the following:
> cd <location of ShaderGraph repository>
> perl ~/unity-meta/Tools/Format/format.pl .
warning: Not in a .hg repo (.repoconfig and other dependencies will not work)
warning: using last format version as no .repoconfig file was found.
(No files needed formatting; 316 total files were examined)