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GitHub 413e6a25 Merge pull request #1232 from Unity-Technologies/remove-sampleDirectionDiscardWS 7 年前
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ShaderPass New StackLit forward only material: Can serve as a basic template for a new lit material creation with a different lighting code path glued in material.hlsl. 7 年前
ShaderPass.meta Created StackLit material. 7 年前
StackLit.cs -Add environment lighting that accounts for our 2 lobes base layer, for reflections only for now. 7 年前
StackLit.cs.hlsl -Add base 2 lobe specular GGX along with inputs and UI. 7 年前
StackLit.cs.hlsl.meta Created StackLit material. 7 年前
StackLit.cs.meta Created StackLit material. 7 年前
StackLit.hlsl Merge pull request #1232 from Unity-Technologies/remove-sampleDirectionDiscardWS 7 年前
StackLit.hlsl.meta Created StackLit material. 7 年前
StackLit.shader -Add base 2 lobe specular GGX along with inputs and UI. 7 年前
StackLit.shader.meta Created StackLit material. 7 年前
StackLitData.hlsl -Add environment lighting that accounts for our 2 lobes base layer, for reflections only for now. 7 年前
StackLitData.hlsl.meta Created StackLit material. 7 年前
StackLitProperties.hlsl -Add base 2 lobe specular GGX along with inputs and UI. 7 年前
StackLitProperties.hlsl.meta Created StackLit material. 7 年前