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Julien Ignace 1260f4fb Cleaned up profiling marker usage in HDRenderLoop (Will need PR "ignore empty named Cmd Buffer marker" to be complete) 8 年前
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BasicRenderLoopTutorial Small cleanup (spotAngle part of VisibleLight) 8 年前
Editor moved to the experimental namespace 8 年前
ScriptableRenderLoop Cleaned up profiling marker usage in HDRenderLoop (Will need PR "ignore empty named Cmd Buffer marker" to be complete) 8 年前
ShaderGenerator Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
TestScenes Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Textures HDRenderLoop: Make cubemap code compile 8 年前
BasicRenderLoopTutorial.meta Add BasicRenderLoopTutorial 8 年前
Editor.meta Shader generator 8 年前
ScriptableRenderLoop.meta Initial ScriptableRenderLoop 8 年前
ShaderGenerator.meta Shader generator 8 年前
TestScenes.meta Initial ScriptableRenderLoop 8 年前
Textures.meta adding a skydome 8 年前
forwardrenderloop.asset Add a test scene for HDRenderLoop 8 年前
forwardrenderloop.asset.meta Add a test scene for HDRenderLoop 8 年前