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Antti Tapaninen 09c4949e HLSLcc: fix out of bounds issues on Metal/iOS, HLSL bytecode being the root cause before Metal generated shaders 8 年前
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BasicRenderPipelineTutorial Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
ScriptableRenderPipeline HLSLcc: fix out of bounds issues on Metal/iOS, HLSL bytecode being the root cause before Metal generated shaders 8 年前
ShaderGenerator Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
TestScenes restore FPTL (accidentally removed in 2c225f1da61cd431077d013f14435db0d39ce0f5) 8 年前
Textures Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
BasicRenderPipelineTutorial.meta Add BasicRenderLoopTutorial 8 年前
Editor.meta Shader generator 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
ShaderGenerator.meta Shader generator 8 年前
TestScenes.meta Initial ScriptableRenderLoop 8 年前
Textures.meta adding a skydome 8 年前