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Paul Demeulenaere f1f73e08 Temp integration approach : use the common define approach 8 年前
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Editor Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
HDRenderPipeline Temp integration approach : use the common define approach 8 年前
RenderPasses Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
ShaderLibrary Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
common - Move HDRenderLoop to HDRenderPipeline 8 年前
core Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
fptl Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
AdditionalLightData.cs [refactor namespace] 8 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 9 年前
Editor.meta Material Upgrader support first pass 8 年前
HDRenderPipeline.meta HDRenderLoop: Rename the directory HDRenderLoop in HDRenderPipeline 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 9 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 9 年前
core.meta Refactorentrypoint (#68) 8 年前
fptl.meta throwing in fptl project 9 年前