Frédéric Vauchelles
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fb9b45ba
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Update screen space tracing for refractions
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7 年前 |
Frédéric Vauchelles
|
801f262f
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debug fixes
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7 年前 |
Frédéric Vauchelles
|
46b5368c
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Refactored cleanly Lit.hlsl
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7 年前 |
Frédéric Vauchelles
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080df525
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Fixed indentation
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7 年前 |
Frédéric Vauchelles
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d1dfdb4e
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Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
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7 年前 |
Frédéric Vauchelles
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177273e3
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(wip) screen space tracing debug - using a RT instead of a StructuredBuffer for UAV target in pixel shader
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7 年前 |
Frédéric Vauchelles
|
210bb00c
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(wip) screen space tracing debug
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7 年前 |
Frédéric Vauchelles
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1e71c576
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[ScreenSpaceTracing] (wip) step by step debugging
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7 年前 |
Frédéric Vauchelles
|
ea404593
|
[ScreenSpaceTracing] (wip) step by step debugging
[ScreenSpaceTracing] (wip) step by step debugging
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7 年前 |
Frédéric Vauchelles
|
17eb7e3c
|
[ScreenSpaceTracing] (wip) step by step debugging
|
7 年前 |
Frédéric Vauchelles
|
78ba9e5b
|
Merge master
|
7 年前 |
Frédéric Vauchelles
|
8a772b86
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[ScreenSpaceTracing] fixed dirVS, added debugs
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7 年前 |
Frédéric Vauchelles
|
56d74148
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(wip) added debug for screen space tracing
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7 年前 |
Frédéric Vauchelles
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672c909b
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Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/SceneViewDrawMode.cs.meta
# Tests/Scripts/Editor/GraphicTests/Framework/TestResultWindow.cs.meta
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7 年前 |
Frédéric Vauchelles
|
f84484dc
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[ScreenSpaceProjection] added debug modes
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7 年前 |
Frédéric Vauchelles
|
fa7a35f3
|
Merge all pyramid code into a single file
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7 年前 |
Frédéric Vauchelles
|
8fc3f919
|
Merge all pyramid code into a single file
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7 年前 |
Frédéric Vauchelles
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8d36c467
|
(wip) Screen Space raymarching for hit projection
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7 年前 |
Frédéric Vauchelles
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2fd72ffd
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Full screen color pyramid
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7 年前 |
Frédéric Vauchelles
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e9e53a3d
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[ColorPyramid] (wip) refactoring of color pyramid
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7 年前 |
Frédéric Vauchelles
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08ea5f15
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[ColorPyramid] Added debug mips for color pyramid
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7 年前 |
Frédéric Vauchelles
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6ac2161d
|
Fixed code formatting
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7 年前 |
Frédéric Vauchelles
|
e178299e
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[DepthPyramid] Smal refactor
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7 年前 |
Frédéric Vauchelles
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e4b8c57a
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[DepthPyramid] Refactored depth pyramid
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7 年前 |
Frédéric Vauchelles
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eba4a6c3
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[PyramidBuffer] use screen size for depth pyramid
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7 年前 |
Frédéric Vauchelles
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42e300fe
|
[PlanarProbe] Provide full size array of available VP matrices to shaders
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7 年前 |