23 次代码提交 (f3056d0a-db80-4194-bb8a-e0e45811fcb2)

作者 SHA1 备注 提交日期
vlad-andreev 84f60431 Shader generator 8 年前
vlad-andreev 8adb2307 shader generator: switch to consistent line endings 8 年前
Sebastien Lagarde de43ba96 HDRenderLoop: Add automatic support for material propery debug 8 年前
vlad-andreev 32b466e2 add enum support to hlsl generator 8 年前
vlad-andreev 55ec4129 hlsl generator: tabs->spaces 8 年前
vlad-andreev bf6e54c5 tabs -> spaces 8 年前
Sebastien Lagarde 698d1646 HDRenderLoop: Move GBuffer description to Lit.cs 8 年前
vlad-andreev 3e91c5e0 code cleanup part deux 8 年前
vlad-andreev 3b8e0543 moved to the experimental namespace 8 年前
vlad-andreev 070a44dc added include guards to hlsl codegen 8 年前
Tim Cooper 2b3f2f91 [refactor namespace] 8 年前
sebastienlagarde 68b2246c HDrenderPipeline: Generate hlsl debug functions 8 年前
sebastienlagarde 36f2d0de Update hlsl generator for nested class and regenerate file for HD 8 年前
Sebastien Lagarde 9f87b816 Remove file path header from shader generator generated files as it depends on users folder and cause conflict 7 年前
Paul Melamed 3b75ece2 temp fixed include issues for some .compute shaders 7 年前
sebastienlagarde 99e8024a Fix enumeration of assembly for CsharpToHLSL 7 年前
Frédéric Vauchelles 78f1ddf8 [PlanarProbe] Include custom HLSL files with shader generator 7 年前
Sebastien Lagarde ea8ce865 First draft 7 年前
Sebastien Lagarde 946c1494 Shader generation now working 7 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 7 年前
Frédéric Vauchelles d61424da Commented code specific to 4.x .NET runtime 7 年前
Frédéric Vauchelles 3320fc64 Skip in memory assemblies for the shader generator 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前