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Commented code specific to 4.x .NET runtime

/main
Frédéric Vauchelles 7 年前
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d61424da
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      ScriptableRenderPipeline/Core/CoreRP/Editor/ShaderGenerator/CSharpToHLSL.cs

2
ScriptableRenderPipeline/Core/CoreRP/Editor/ShaderGenerator/CSharpToHLSL.cs


// Iterate over assemblyList, discover all applicable types with fully qualified names
var assemblyList = AppDomain.CurrentDomain.GetAssemblies()
// We need to exclude dynamic assemblies (their type can't be queried, throwing an exception below)
.Where(ass => !ass.IsDynamic)
//.Where(ass => !ass.IsDynamic)
.ToList();
foreach (var assembly in assemblyList)

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