GitHub
bd071d2c
Merge pull request #515 from Unity-Technologies/Unity-2017.3
Unity 2017.3
7 年前
Peter Bay Bastian
46b505fb
Move more stuff from MaterialGraphPresenter, also introduce proper constructor
7 年前
Peter Bay Bastian
a97628f1
Work around UIElements bug causing VisualElement.Sort to throw a NullReferenceException if the element is childless
7 年前
Peter Bay Bastian
c6b895e7
Remove command handling from MaterialGraphPresenter
7 年前
Peter Bay Bastian
9dbfb5c3
Move slot compatibility check code into MaterialSlot
Validate commands directly in window class, rather than through MaterialGraphPresenter
Move a few things from MaterialGraphPresenter to GraphEditorView
Create manipulator for node creation (NodeCreator), rather than manually doing it in MaterialGraph
Move things from MaterialGraph constructor into GraphEditorView
Completely remove GridBackground, as we were not using it
Remove Clicker manipulator, as it was not used
7 年前
Peter Bay Bastian
76269a78
Remove un-used presenters
7 年前
Peter Bay Bastian
c88791bb
Duplication/insert etc. now selects the new elements
7 年前
Peter Bay Bastian
ab269bcc
Fix issues that should have caused compile errors
7 年前
Peter Bay Bastian
80fe7520
Remove generic parameter from MaterialGraphEditWindow
Minor clean-up here and there
7 年前
Peter Bay Bastian
dac79163
Remove Match(GraphChange) utility function
7 年前
Tim Cooper
ccf49055
Merge remote-tracking branch 'origin/master'
7 年前
Peter Bay Bastian
f356594e
Party material !
7 年前
Peter Bay Bastian
7d5025eb
Various comfort changes to gitignore so that we have less "do not commit" files popping up
7 年前
Peter Bay Bastian
2e843191
Better initialization in gradient node
7 年前
Peter Bay Bastian
95a87cde
Clean up MaterialNodeView after merge with presenter
7 年前
Tim Cooper
85affe1f
Update lightweight pipeline / SRP version
7 年前
Jens Holm
9c92399a
Add copy to clipboard toolbar button
7 年前
Peter Bay Bastian
43fda89f
Remove `INode.onReplaced` (leftover from previous redo impl)
7 年前
Peter Bay Bastian
b13b49ed
Update party preview
7 年前
Peter Bay Bastian
97bd13fa
Set render pipeline to LW
7 年前
Peter Bay Bastian
cdc27449
Fix height to normal node
7 年前
Patrick Fournier
f1bea6cf
Update following the RFC
7 年前
Jens Holm
cd7aa840
Add fixed aspect ratio and initial size to PreviewNode
7 年前
Patrick Fournier
26e0dad5
Move copy paste boilerplate and event handling to GraphView.
7 年前
Peter Bay Bastian
3d3acb64
Fix bug causing inspector preview to stop working after undo/redo
7 年前
GitHub
5363a614
Merge pull request #71 from Unity-Technologies/no-presenters
No presenters
7 年前
Peter Bay Bastian
b75b4c04
Merge branch 'master' into no-presenters
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
# MaterialGraphProject/Assets/fresnelstuff.ShaderSubGraph.meta
7 年前
Peter Bay Bastian
ef73a507
Update party preview to work again
7 年前
Peter Bay Bastian
e39f99bb
Add "(i/total)" to shader compile progress
7 年前
GitHub
1d08cd88
Merge pull request #70 from Unity-Technologies/tidyup
Tidyup
7 年前
Tim Cooper
209da78a
Merge remote-tracking branch 'origin/master' into tidyup
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
7 年前
Tim Cooper
615c8ff6
Update test shaders
7 年前
Peter Bay Bastian
3bcd87d8
Add progress bar during shader compilation
7 年前
Tim Cooper
6161fea6
Fix compiler warnings :)
7 年前
Peter Bay Bastian
145b4d5f
Get rid of presenter for graph inspector
7 年前
Tim Cooper
a5c9b0ce
Merge branch 'exposed-prop-subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/SubGraph/AbstractSubGraphIONode.cs.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/AbstractMaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Inspector/GraphInspectorView.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/Nodes/SubgraphIONodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Runtime/SubGraph/SubGraphOutputNode.cs
7 年前
Peter Bay Bastian
a15cfa1d
Minor changes to VectorControl
7 年前
Peter Bay Bastian
39d3dc25
Undo support for all node controls
7 年前
Peter Bay Bastian
99701f90
UIElements-based controls for color and vector controls
7 年前
Peter Bay Bastian
d4bf2988
Update to work with latest Editor
7 年前
Peter Bay Bastian
e3cb9212
Undo handling for adding/removing shader properties
7 年前
Peter Bay Bastian
1b46d517
More robust undo/redo by removing and adding nodes
7 年前
Peter Bay Bastian
b7975d8f
Reflection based undo deserialization
7 年前
damian
1b331496
Merge branch 'master' into no-presenters
7 年前
Peter Bay Bastian
e0963bb8
More serialization fix
7 年前
damian
6a03177d
Merge branch 'master' into no-presenters
7 年前
Peter Bay Bastian
a8f898e3
Fix serialization
7 年前
damian
3db84206
Fixed some bugs after master merge.
7 年前
Peter Bay Bastian
3b4b0eb6
Fix deserialization of SerializableGraphObject (refactor typo)
Rename inMemoryAsset to graphObject
7 年前
damian
83548475
Merging master.
7 年前