17 次代码提交 (eae8ba2b-faf6-45ae-874e-2fc8c8331eb5)

作者 SHA1 备注 提交日期
mmikk 27ed7249 throwing in fptl project 9 年前
mmikk bd003c01 introduce a GetPlane() 8 年前
mmikk 346242c0 throw in lefthand check for completion (for now) 8 年前
mmikk 6ce68b6d oops, left out type in decl 8 年前
vlad-andreev 19c489a6 [fptl] converted shaders to use autogenerated .hlsl includes 8 年前
vlad-andreev 1e00bf59 missed a file in the last commit 8 年前
mmikk aca1be24 prepare for available emission 8 年前
vlad-andreev ef44a1f3 [fptl] first pass at code cleanup and coding conventions compliance 8 年前
mmikk dd5961c9 added an exact 2D rejection prepass at 64x64 tile level 8 年前
mmikk abff6e01 support both left and right hand camera space in shaderland (think we'll match cpp side by default) 8 年前
Antti Tapaninen 5764f6b9 remove lightlistbuild compute shader warnings, unify few things between fptl/HD renderloop versions 8 年前
Antti Tapaninen 890606b0 HLSLcc: workaround NaN issue on iOS 8 年前
Antti Tapaninen 2a7a5a1b explicitly handle square root of negative value scenario. Make sure the plane pair is identified as invalid. 8 年前
Antti Tapaninen 2df09bda Merge branch 'master' into metal 8 年前
Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 8 年前
mmikk e314c854 support orthographic projection in tiled lighting (fptl renderloop only atm) 8 年前
mmikk bd6c2940 minor clean up 7 年前