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support both left and right hand camera space in shaderland (think we'll match cpp side by default)
support both left and right hand camera space in shaderland (think we'll match cpp side by default)
support both left and right hand camera space in shaderland (think we'll match cpp side by default)/main
mmikk
8 年前
当前提交
abff6e01
共有 11 个文件被更改,包括 62 次插入 和 27 次删除
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4Assets/ScriptableRenderLoop/fptl/ClusteredUtils.h
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36Assets/ScriptableRenderLoop/fptl/FptlLighting.cs
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4Assets/ScriptableRenderLoop/fptl/LightBoundsDebug.shader
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3Assets/ScriptableRenderLoop/fptl/LightDefinitions.cs
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4Assets/ScriptableRenderLoop/fptl/LightDefinitions.cs.hlsl
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4Assets/ScriptableRenderLoop/fptl/LightingConvexHullUtils.hlsl
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4Assets/ScriptableRenderLoop/fptl/LightingUtils.hlsl
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8Assets/ScriptableRenderLoop/fptl/lightlistbuild-bigtile.compute
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12Assets/ScriptableRenderLoop/fptl/lightlistbuild-clustered.compute
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4Assets/ScriptableRenderLoop/fptl/lightlistbuild.compute
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6Assets/ScriptableRenderLoop/fptl/scrbound.compute
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