20 次代码提交 (e3f843c0-131a-4108-b47d-2aa485ae3546)

作者 SHA1 备注 提交日期
Peter Bay Bastian 3b205c79 UIElements-based shader properties in inspector 7 年前
Tim Cooper 19ff14c7 remove c#4 features. 7 年前
Peter Bay Bastian e3cb9212 Undo handling for adding/removing shader properties 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Tim Cooper a1cb65d5 Working scripted importer version. 7 年前
Peter Bay Bastian a00f148d Remove usage of EditorGUILayout.MiniThumbnailObjectField, so that we don't have to make it public 7 年前
Matt Dean f14af0f4 Added Cubemap nodes 7 年前
Tim Cooper 4eb8bc6a Misc usability fixes for shadergraph: 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Matt Dean 2f6e839e Add Integer 7 年前
Matt Dean 8ea43935 Add HDR Color 7 年前
Matt Dean 2ed31ce4 Add Comparison node 7 年前
Matt Dean cfb57499 Add Slider 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Matt Dean 739c124a Merge branch 'master' into sliders 7 年前
Matt Dean affdcadf Add HDR color support to Blackboard 7 年前
Matt Dean 78db5ef1 Refactor float based shader properties 7 年前
Matt Dean 4ad43705 Vector1 property refactor and types 7 年前
Martin Thorzen 4334f8e2 Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前