17 次代码提交 (e070046d-377d-494d-8ef5-18e4ce0071ee)

作者 SHA1 备注 提交日期
Felipe Lira 457b3a17 Renamed test scenes to use XXX-TestScene name standard. Added test scene assets to each folder. 7 年前
Felipe Lira 3c1912c0 Removed unused materials. Moved reflection probe material to 010 test scene. 7 年前
Felipe Lira b7e797ee Fixed material reference in 010 test scene. 7 年前
Felipe Lira 4bf2abf5 Merge branch 'LightweightPipeline' 7 年前
sebastienlagarde 8f8eb990 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-shader-pass 7 年前
Peter Andreasen c62bfeca Merged with master 7 年前
Julien Ignace 674d0efe Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into culling 7 年前
Sebastien Lagarde 93ccd48f Update constantly updating meta fille of LT 7 年前
Sebastien Lagarde 913bffab Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Change-SSS-profile-to-16 7 年前
Julien Ignace 1e8876bf Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_FogAndProceduralSky 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Peter Andreasen f052451a merged from master 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前