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Fixed material reference in 010 test scene.

/RenderPassXR_Sandbox
Felipe Lira 7 年前
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b7e797ee
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/010_MultiplePointLights/010_MultiplePointLights_Probe.mat

2
Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Scenes/010_MultiplePointLights/010_MultiplePointLights_Probe.mat


m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: MobileReflection
m_Name: 010_MultiplePointLights_Probe
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords: _REFLECTION_PROBE _SPECULAR_COLOR
m_LightmapFlags: 4

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