18 次代码提交 (ded2da7e-c88b-4fa5-8307-dbcfe5697285)

作者 SHA1 备注 提交日期
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Julien Ignace 2fc686ba Synchronized properly texture scale/offset for layeredLit. 8 年前
Julien Ignace 9ccb7b24 Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...) 8 年前
Julien Ignace 9a38f1ae Updated LayeredLit test scene with UV2 8 年前
Julien Ignace 36d89c76 - Improved LayeredLit test scene. 8 年前
Julien Ignace 339762d5 Updated LayeredLit test scene with latest changes. 8 年前
Julien Ignace ec53036a Fixed LayeredLit test scene after last modifications. 8 年前
sebastienlagarde 60296408 HDRenderPipeline: Update all material Keywords 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 7 年前