2202 次代码提交 (dbebb5a9-d9f8-4bd2-a7b2-a7a20fc308fa)

作者 SHA1 备注 提交日期
RinaldoTjan 3cbb8230 Add Substract blend mode. 8 年前
Matt Dean 43f98d51 Added RGBtoLinear and LinearToRGB 8 年前
Eduardo Chaves d69b28bf Adding dynamic size function wrapper 8 年前
Andre McGrail 58870ccc Added Andre folder 8 年前
bfogerty e776f48d Fix for Hex node type error. 8 年前
vlad b1210c74 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c8fdeadc Re-Adding BlendMode Presenter definition. 8 年前
vlad 1fe84aa7 Moved presenter cs file to an editor folder. 8 年前
Eduardo Chaves c30e0ee9 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Eduardo Chaves 0abd0951 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 6edcd801 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan a194067c Added BlendMode 8 年前
vlad 5db9bbb1 Saturate, UV Rotation, and tex2Dlod nodes. 8 年前
Eduardo Chaves dd8a892c Adding constants node and corresponding presenter Adding Negate Node Adding UVPanner Node 8 年前
Matt Dean 2fdc11d3 RGBtoLuminance: fix for the fix 8 年前
Matt Dean cf30e087 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 5b4645b7 Procedural, Math, and UV Nodes 8 年前
Andre McGrail c127b19f -Moved cube map node 8 年前
Matt Dean 942d8736 Fixed dot error on RGBtoLuminance 8 年前
Matt Dean 2c5dc651 Cleanup 8 年前
Florent Guinier 7ae13517 SwizzleNode now working 8 年前
Tim Cooper 3094ee75 Merge branch 'new-importer-workflow' into hackweek2017 8 年前
Florent Guinier cbbf048e Fix SwizzleNode step1 8 年前
Andre McGrail 2dbd4aa3 Added nodes 8 年前
Tim Cooper 8f917469 Fix saving the shader so that it can be used on objects in the scene. 8 年前
Florent Guinier 8f28c9f1 move levelNode to "range" menu 8 年前
Tim Cooper 8bbb99b1 fix up serialisation on load. 8 年前
Florent Guinier 6f40e6a8 Level node (this time working :)) 8 年前
Tim Cooper 1896e42f [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 8 年前
Florent Guinier ce59a9db Step1 for LevelNode 8 年前
Tim Cooper c0b51820 fixing after merge 8 年前
Peter Bay Bastian 9e18b962 Temporarily disable pixel caching due to issues with IMGUI controls 8 年前
Tim Cooper 591ca2fd Start upgrade to new graph view. 8 年前
Antti Tapaninen 204b52d0 Merge branch 'master' into metal 8 年前
Antti Tapaninen 1e761801 Merge branch 'master' into metal 8 年前
Antti Tapaninen 545f8b11 Merge branch 'master' into metal 8 年前
Antti Tapaninen b90e5b21 Revert "HLSLcc: workaround NaN issue on iOS" 8 年前
Antti Tapaninen 2df09bda Merge branch 'master' into metal 8 年前
Antti Tapaninen c46cb0b5 Merge branch 'master' into metal 8 年前
Antti Tapaninen 46f1a7cf Merge branch 'master' into metal 8 年前
Antti Tapaninen 06aa5d1c Merge branch 'master' into metal 8 年前
Antti Tapaninen eb5294a1 HLSLcc: workaround NaN issue on iOS 8 年前
Antti Tapaninen e9a6b7ab fix out of bounds issue 8 年前
uygar 641b5198 Removed unnecessary .orig files again. 8 年前
Antti Tapaninen 53b4031c unify with bigTileIdx code from lightlistbuild-clustered 8 年前
uygar 1d081a77 Moved shadow related files into ShaderLibrary and common to reflect their general usage. 8 年前
Antti Tapaninen 0574ef6b Merge branch 'master' into metal 8 年前
uygar 3043024a First step in removing the old shadow system. Stubbed out the old system in HDRenderloop. 8 年前
uygar ce4c49e3 Fixed shadowmap rendertargets getting lost upon scene change. Also added cleanup code for rendertargets. 8 年前
uygar 0cc9116d Fixed UnpackShadowType going out of sync with changes made to ShadowBase.cs. 8 年前