5635 次代码提交 (dadee06e-4529-47c5-90fa-f883140cc2fa)

作者 SHA1 备注 提交日期
Paul Melamed 0c97c0da initial commit 6 年前
GitHub e1279e5b Merge pull request #1132 from Unity-Technologies/decals/transform_fix 6 年前
Felipe Lira a0c08eaf Further simplifications for the main directional fast path 6 年前
Aleksandr Kirillov 1f1983cd Fixed a typo in PBS particle surface data initializer 6 年前
Paul Melamed 45bae982 fix decal projector not reacting to change in transform, add more descriptive comments to DecalUtilities shader code. 6 年前
GitHub 7650c7a6 Merge pull request #1121 from EvgeniiG/master 6 年前
Felipe Lira caddf3df Removed light sorting. We won't need it with multipass strategy. 6 年前
Aleksandr Kirillov 0983d198 Moved SurfaceData to InputSrufaceCommon. 6 年前
GitHub b9ca6b50 Merge pull request #1123 from Unity-Technologies/Branch_FixNonFullScreenWireframe 6 年前
Felipe Lira 577f4336 fixed error in shadow sampling of local lights. 6 年前
Aleksandr Kirillov 8827c1d9 Split LWRP shader library includes (InputSurface, LightweightPassLit and Particles) into several smaller files to have only the required things included. 6 年前
GitHub eb9c9469 Merge pull request #1125 from Unity-Technologies/decal_compiler_warning_fix 6 年前
Evgenii Golubev 8ebbdf07 Fix the edge darkening issue with volumetric lighting 6 年前
Felipe Lira fe8ef8dc Optimized light indexing to use conditional moves instead of dynamic indexing the constant. 6 年前
Aleksandr Kirillov 609209a9 Split the surface UnityPerMaterial CB into three (common, simple lighting and PBS). 6 年前
Julien Ignace 59d93b72 Fixed an issue where putting Sky Lighting Override mask to "Everything" would cause the scene view background not to be cleared anymore 6 年前
GitHub 7845ee5b Merge pull request #1126 from Unity-Technologies/build/automation 6 年前
Evgenii Golubev 5ef3dc32 Fix issue with out-of-bounds look-ups in the clustered data structure 6 年前
Felipe Lira 7597374d Split directional and local light shadow maps. 6 年前
Julien Ignace 575409ef Fixed an issue when using wireframe without a full screen render target in HDRP 6 年前
GitHub c8b5dd66 Merge pull request #1115 from Unity-Technologies/Branch_DebugWindowFix 6 年前
Evgenii Golubev 6737bfa1 Tabify 6 年前
Paul Melamed 2cf56db5 fix texture lod selection for clustered decals 6 年前
lyndon homewood 0e2f2f9c Corrected parameters to tex.GetDimensions in GetMipCount 6 年前
Felipe Lira a53eff3d Considered MainLight as always a directional light. This enables the following optimation: (and potentially more) 6 年前
Felipe Lira 2c105ee5 Fixed shadowmap leaking. 6 年前
Evgenii Golubev 1d711357 Merge 'upstream/master' 6 年前
Paul Melamed fda16b62 Fix compile warning for decals about using derivatives inside a loop 6 年前
lyndon homewood dc5e1aa0 Enabled the texture streaming debugging update in 2018.2 6 年前
Felipe Lira 1e0a5a30 Merge branch 'lw/shadow-optimization' 6 年前
GitHub 8dc77b62 Merge pull request #1111 from Unity-Technologies/lw/shader-optimization 6 年前
GitHub fcff252a Update HDRenderPipeline.md 6 年前
GitHub 8aa3aeb5 Merge pull request #1113 from Unity-Technologies/Documentation 6 年前
GitHub f79d38be Merge pull request #1108 from Unity-Technologies/Branch_FixOverlayDebugFlip 6 年前
GitHub 8ac0b4ee Merge pull request #1109 from Unity-Technologies/Documentation 6 年前
GitHub 8def5304 Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade 6 年前
GitHub dff79f94 Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI 6 年前
GitHub 545d49f4 Merge pull request #1105 from JacobSmaga/patch-1 6 年前
GitHub b5893e80 Update README.md 6 年前
GitHub 218a34d2 Merge pull request #1103 from Unity-Technologies/shadows-fixes 6 年前
sebastienlagarde 769edc1f Missing "(R)" in caption for iridescence UI 6 年前
GitHub fe0c8444 Merge pull request #1104 from Unity-Technologies/Fix-UI-warning 6 年前
sebastienlagarde e670e7f3 Fix UI warning 6 年前
uygar 32641789 Enabled support for rendering into slices as the runtime supports it now. 6 年前
GitHub 72f39fe6 Merge pull request #1098 from Unity-Technologies/lw/add-fog-exp-back 6 年前
GitHub f5d1e46d Merge pull request #1101 from Unity-Technologies/shadows-fixes 6 年前
GitHub 2441441c Merge pull request #1102 from Unity-Technologies/Fix-warning-in-shader 6 年前
sebastienlagarde b2fda65b Fix warning in shader 6 年前
uygar f40129d8 Fixed blending of inactive cascades. 6 年前
Evgenii Golubev 9c324ce9 Remove more junk files 6 年前