vlad-andreev
0751ef4a
[fptl] removed multiple Submit() calls
8 年前
vlad-andreev
0bfdd8a7
fix exception when not all active lights have shadows enabled
8 年前
Tim Cooper
6f66febe
[material graph]Fix standalone compile issue.
9 年前
Tim Cooper
ff11a50c
[Material node] use color property instead of field.
9 年前
Tim Cooper
8ecfe640
[material graph]Remove upgrade code, no needed yet.
9 年前
Tim Cooper
29600f72
[Material graph] Fix up subgraph asset reference serialization.
9 年前
Tim Cooper
b42e0339
[Material Graph]Fix up texture node serialization.
9 年前
Tim Cooper
d759e955
[Material Graph]Tidy up integration testing.
9 年前
Tim Cooper
6cf280f3
[Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs
9 年前
Tim Cooper
2926e86a
[Mat Graph]Remove standard asset stuff, not needed.
9 年前
Tim Cooper
31fa7c60
[Material Graph]Readd export button. Fix issue with sub graph exports.
9 年前
Tim Cooper
5055d67e
[Material graph]More testing + fix things that are broken with the tests.
9 年前
Tim Cooper
b6ca28a2
[material graph]Make newline platform standard.
9 年前
Tim Cooper
95b250d2
[material graph] Fix newline issues.
9 年前
Tim Cooper
553fedbf
[Format]Run code formatting
9 年前
Tim Cooper
480131e4
[Material Graph]Split out lighting functions to different files
9 年前
Tim Cooper
e7cb2abf
[Material Graph]fix issue with pixel shader UI
9 年前
Tim Cooper
cc192491
[Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically)
9 年前
Tim Cooper
0e9ee494
[Material Graph]Tidy + small Refactorings. Add more tests.
9 年前
Tim Cooper
6e740eb0
[material graph]Fix test name
9 年前
Tim Cooper
df47a2ff
[material graph] add tests for node configuration.
9 年前
Tim Cooper
6ef35ae3
[Material Graph]Use slotid's instead of slots.
9 年前
Tim Cooper
7ae021c6
[material graph]Convert slots from being a string into being an int that can be referenced from the node.
9 年前
Tim Cooper
a9673209
[Shader Graph]Add function node input tests.
9 年前
Tim Cooper
ac62e6d8
[Shader Graph]Tidy function input nodes to now handle input dimensions nicely.
9 年前
Tim Cooper
376c8378
[material graph]Change how precision works, make default precision half.
9 年前
Tim Cooper
607a2f9e
[material graph]Add button to convert selection into subGraph
9 年前
Tim Cooper
675ed679
[mat graph] Add duplicate command.
9 年前
Tim Cooper
40ac12ad
[Material Graph]Add copy paste support via serializing temp graph and rewriting internal connectors. Next step: auto create sub graph.
9 年前
Tim Cooper
62377747
[Material graph] Working subGraph now. Copies function / properties etc.
9 年前
Tim Cooper
8e10c8cb
[mat graph]Sub graph is working again.
9 年前
Tim Cooper
8e31ace1
[material graph]Slot serialization test
9 年前
Tim Cooper
a00cc631
[Material Graph] Tidy serialization (make safer) + Add SerializationHelper tests.
9 年前
Tim Cooper
8acbd944
[Material Graph]Tidy up test running / folder layout
9 年前
Tim Cooper
1e9597d2
[Material Graph]Remove non needed file.
9 年前
Tim Cooper
b010b419
[MaterialGraph]project files should not be here
9 年前
Tim Cooper
7cf4d1f0
[Material Graph]More tests + tidy custom serialization.
9 年前
Tim Cooper
addd6c34
[Material Graph]Write tests / fix issues as encountered
9 年前
Tim Cooper
d9619701
[material graph] Tidy up API for slot management (make generic).
9 年前
Tim Cooper
0dd596bf
[Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type
Remove redundent code
Set node when adding to graph (do not set owner manually)
Tidy up tests after changes.
9 年前
Tim Cooper
51558db2
[Material graph]hax to serialize texture reference :/
9 年前
Tim Cooper
25971c00
[material Graph] Fix non detected renames and add subgraph nodes.
9 年前
Tim Cooper
26c129c0
[Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still
9 年前
Tim Cooper
516c1760
[Material graph]Mark asset as dirty on modification so it can be saved properly when modified.
9 年前
Tim Cooper
cea17e49
[Material graph] Tidy up asset handling (generic graph drawer that can be used by all graphs)
9 年前
Tim Cooper
c522adcc
[material graph]Working on texture preview / regeneration of drawing layer workflow.
9 年前
Tim Cooper
da4824f7
Readd all existing nodes.
Most nodes are now correct. Some still need UI work (texture).
Missing some of the 'art' nodes still.
9 年前
Tim Cooper
01366ee3
Custom UI for PixelShaderNode.
Add Slot priority + tests
Make shader generation static functions (they do not need to be members
9 年前
Tim Cooper
98e18802
Fix position or Node preview
9 年前
Tim Cooper
a2d8ad62
Add drawing of custom node preview
Delegate drawing to a custom drawer class that is looked up via
attribute, it will search for most specific drawer first, then walk up
the inheritence chain.
9 年前