18 次代码提交 (d6616003-b0b8-43a0-b432-4fe8895020ea)

作者 SHA1 备注 提交日期
vlad 5db9bbb1 Saturate, UV Rotation, and tex2Dlod nodes. 7 年前
bfogerty d1d62e5d The UV Rotator is now under the UV menu. 7 年前
Matt Dean d6b32a39 Menu Reorg: UV 7 年前
vlad 45498f4b Made rotation node default to mesh UVs if no UV input is specified. 7 年前
vlad fd9c67e7 Cosmetic change on the output name of the rotation node. 7 年前
Tim Cooper e8c71321 converting nodes to new system. 7 年前
Tim Cooper eb2f7590 fix error in uv rotate node. 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Natalie Burke 791e8bd7 UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Natalie Burke e92749db changing input order to increase consistency. Added center input for rotate node 7 年前
Matt Dean a63160cc UV Nodes 7 年前
Matt Dean e44629cb Fixes for PR 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Matt Dean 394320a1 Add documentation links for all nodes 7 年前