4195 次代码提交 (d5f2161a-49ac-4d59-9820-499b6efe44eb)

作者 SHA1 备注 提交日期
Robert Srinivasiah 4a125ead MSAA works with clustered light list generation 7 年前
Robert Srinivasiah d3425de4 Temp updates to enable MSAA rendering w/o errors 7 年前
Jens Holm 358c118c Change floating window serialization to track offset to closest corner rather than just position 7 年前
GitHub 758a90e4 Merge pull request #170 from Unity-Technologies/node-input 7 年前
Jens Holm e3f843c0 Make WindowDraggable use WindowDockingLayout internally to track closest corner 7 年前
GitHub e9df888c Merge pull request #189 from Unity-Technologies/blackboard 7 年前
Jens Holm a4c6f50d Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout 7 年前
GitHub df1a52fd Merge pull request #187 from Unity-Technologies/node-bugfixes 7 年前
Jens Holm c35229be Add class for holding window docking layout 7 年前
GitHub a3c9f868 Merge pull request #186 from Unity-Technologies/fix-nodes-are-still-filled-after-edge-deletion 7 年前
GitHub 653eb828 Merge pull request #185 from Unity-Technologies/inspector-window 7 年前
Jens Holm 66a70b8f Merge branch 'master' into inspector-window and resolve conflicts 7 年前
Jens Holm 42cd9d1b Make resize handels properly stay handle parent layout bounds (fixes #183) 7 年前
Matt Dean 5863364b Fixes for PR 7 年前
Martin Thorzen f2b52952 [FIX] fixes #96 Needed to put the input and output of the edge to Null. 7 年前
GitHub 927b9dac Merge pull request #180 from Unity-Technologies/blackboard 7 年前
Jens Holm fb49e741 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 01fb5620 Fixes for PR 7 年前
Peter Bay Bastian 03e99ce6 Remove debug messages 7 年前
GitHub 317f1cac Merge pull request #182 from Unity-Technologies/fix-master-preview-switch-prop-node 7 年前
Matt Dean 93aa1de8 Refactor Dielectric Specular node for UI changes 7 年前
Peter Bay Bastian abe82146 Added support for drag and dropping properties to the graph 7 年前
GitHub da883fa2 Merge pull request #181 from Unity-Technologies/fix-master-preview-after-undo 7 年前
Matt Dean 8984577a Merge branch 'master' into node-input 7 年前
Peter Bay Bastian 0534342e Added support for reordering properties in blackboard 7 年前
GitHub 1a06a11e Merge pull request #179 from Unity-Technologies/fix-preview-after-color-space-switch 7 年前
Peter Bay Bastian 4cfaf738 Add serialization for blackboard layout 7 年前
GitHub 1c0c24b4 Merge pull request #151 from Unity-Technologies/sliders 7 年前
Jens Holm e3d84f9b Add option in resize handels to make it staty in the bounds of the parent element 7 年前
Peter Bay Bastian d60a0f8d Merge with master 7 年前
GitHub dfcf6af9 Merge pull request #175 from Unity-Technologies/inspector-window 7 年前
Jens Holm ed016425 Chnage name of master preview VisualElement to reflect prevuious name update 7 年前
Matt Dean a20b14d1 Update Transform node to latest SRP library 7 年前
Jens Holm 46fe1f23 Change window layout serialization to happen when resize or dragging of master preview finished changing 7 年前
Matt Dean 28672efd Add a frac to Tiled Screen Position 7 年前
Jens Holm d51ff20e Add callback in WindowDraggable to notify when the mouse button is released 7 年前
Matt Dean 739c124a Merge branch 'master' into sliders 7 年前
Peter Bay Bastian d00ca780 Merge branch 'master' into blackboard 7 年前
Martin Thorzen 70d12230 [FIX] Moved the initialization of this var into update() 7 年前
Matt Dean 9a589fe6 Update Fog node to latest SRP library 7 年前
GitHub b72d0466 Merge pull request #150 from Unity-Technologies/compare-and-branch 7 年前
Jens Holm 602ef408 Add callback in resize handles that notifies when the mouse button is released 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Martin Thorzen e71bf6a6 [FIX] fixes #123 Added a m_colorSpace variable to remember what the user had, and if they change we redraw the window. 7 年前
Martin Thorzen a4d567f1 [FIX] Fixed a bug where the master preview didn't update properly after a node got deleted and then undo-ed. 7 年前
Martin Thorzen 878e4c49 [FIX] fixes #176 When validating the graph we check if the outputslot and the input slot are compatible. If not, then we do not create the edge. 7 年前
GitHub 8e8beb43 Merge pull request #174 from Unity-Technologies/tim-bug-fixes 7 年前
Jens Holm fa558b34 Add changes according to PR feedback 7 年前
GitHub 16ddad23 Merge pull request #173 from Unity-Technologies/CreateNodeOnSpace 7 年前
Jens Holm 530a769c Serialize layout of floating windows in GraphEditorView 7 年前