33 次代码提交 (cda0e4a3-c903-490c-9391-ba7f7c9b470f)

作者 SHA1 备注 提交日期
Paul Melamed 650a7ab4 debugging projecting a decal onto geometry 7 年前
Paul Melamed c4761310 color map and normal maps working for decals 7 年前
Paul Melamed d9d7b2cb refactor to address all comments by Sebastien in slack conversation. 7 年前
Paul Melamed dd2f4c60 Decals work with master and trunk 7 年前
Paul Melamed 3b75ece2 temp fixed include issues for some .compute shaders 7 年前
Paul Melamed 2df92783 changed input textures layout for decals 7 年前
Paul Melamed e2add901 intermediate commit for decal height map 7 年前
Paul Melamed 097ea5b1 height is being written to dbuffer 7 年前
Paul Melamed 57775e99 Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
Paul Melamed e5b34b08 passing normalToWorld in material block properties 7 年前
Paul Melamed 6aaa2cd7 using HTile mask to determine what decal properties affect drawable geometry 7 年前
Paul Melamed afca789b intermediate commit, decal global properties and draw/fade distance 7 年前
Paul Melamed cf795cc1 intermediate commit, switching to another branch 6 年前
Paul Melamed 8668ed75 decals working on transparency 6 年前
Paul Melamed f2019f6b Bind decal HTile as a texture 6 年前
Paul Melamed 382f92e6 Some refactoring and cleanup of how decal draw data gets prepared 6 年前
Paul Melamed 67ffc876 PR cleanup 6 年前
Paul Melamed 2cf56db5 fix texture lod selection for clustered decals 6 年前
Paul Melamed ff3bd5a3 using new texture atlas to store decal textures 6 年前
Paul Melamed c2c2c9b4 calculate decal texture lod outside of the loop 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Paul Melamed e000418f Intermediate work 6 年前
Paul Melamed de7b8a99 mesh decals work with some per channel masks 6 年前
Paul Melamed c6fc1808 Added per channel blend selection mode for decals to render pipe asset 6 年前
Paul Melamed 30ddbe57 renamed and added the pragma multi_compile for decals to Lit shaders 6 年前
Paul Melamed 1fc5aacc adressed PR comments 6 年前
Julien Ignace be5922ef Refactor of constant buffers in HDRP 6 年前
GitHub 56f9ddaa Merge pull request #1704 from Unity-Technologies/HDRP/constant-buffer-refacto 6 年前
sebastienlagarde b1ac2b19 Fix warning in decal shader - truncation vector 6 年前
Sebastien Lagarde 09ca5ea6 Rename EnableDBuffer to EnableDecals + Fix issue with MAOS 6 年前
Sebastien Lagarde 413dd3f2 Update shaderVariableDecal (fix issue with decal and batcher) 6 年前
Sebastien Lagarde 6f506090 HDRP: Decal - Add a comment 6 年前
Sebastien Lagarde fbcdb866 Add DECAL_OFF for decal to remove more variant + rename 6 年前