Matt Dean
c7fbf38f
Added Matrix 2 and 3 types
8 年前
bfogerty
a1811244
A Custom Node can now have no inputs or outputs
8 年前
Florent Guinier
ef69c53a
Convolve filter v1 (WIP)
8 年前
Matt Dean
f80b2668
Updated eye graph
8 年前
MingWai
660338f9
Gradient node
8 年前
bfogerty
703c4cf1
A Flame and Lightning shader graph
8 年前
bfogerty
af4518e0
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Tim Cooper
435b3c0e
Add names to property nodes in the editor
8 年前
Andre McGrail
bc8714b2
Added nodes:
-ReflectionProbe (samples local reflection probe and has exposed LOD, needs blending and box projection added)
-LightProbe (samples the light probes SH)
Testings scenes and cleanup
8 年前
Tim Cooper
c8eb7c61
Reenable sub graphs
8 年前
bfogerty
331ea7b4
Bug Fix for the Custom Code Node. Nodes will keep the code when reopened.
8 年前
Matt Dean
bce48128
Added TangentToWorld and Eye master
8 年前
bfogerty
04080286
Fixed bug. The Cartesian to Polar Node now outputs a vector 2d.
8 年前
bfogerty
1f0971d6
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
vlad
005911a3
TriPlanar now has blend and tile properties
8 年前
vlad
12603c9a
Changing all Texture2D types to Teture to allow custom render textures to be added.
8 年前
Florent Guinier
f13a8ff6
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
RinaldoTjan
0a68f589
Remove addSub and change to linearlight_addsub
Linearlight and addsub calculation is the same. removing addsub slot.
8 年前
RinaldoTjan
e8450e60
Added AddSub Blending mode.
Added Substance Designer AddSub Blending Mode.
Formula Add Sub: 2.0*s+d-1.0
8 年前
Eduardo Chaves
96948d3d
Putting channel blend under Art
8 年前
Eduardo Chaves
1cc319e4
Adding Reciprocal square root
8 年前
Eduardo Chaves
7658d069
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
aecc198d
Added cloth master
8 年前
Jennifer Nordwall
2adf665a
Added input/output checking
8 年前
Eduardo Chaves
82a36753
Fixed sufix hack adding _Uniform at the end of sampler 2Ds. Now this case is handled correctly
8 年前
Jennifer Nordwall
c51c8ff3
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Florent Guinier
8012f9e3
Fix CustomTexture preview
8 年前
Eduardo Chaves
292567c4
Adding ChannelBlend node
8 年前
Florent Guinier
fe8256e6
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
ChrisTchou
45eedc86
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
e9270489
Advanced master updates
- Add subsurface master node
- Add custom data support to abstract advanced master
- Removed pragma target 5.0 (for GL)
8 年前
Jennifer Nordwall
9de7eb0e
Bump graphview submodule
8 年前
Andre McGrail
0e23df0d
Tweaked shader template with GI support
8 年前
Jennifer Nordwall
ea65dff9
Updated submodule url
8 年前
Jennifer Nordwall
72252143
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
bfogerty
2f5a98bb
We now have a Custom Code Node
8 年前
Matt Dean
7968bfa6
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
bfogerty
4fcc2e9b
Presenter for the If Node
8 年前
bfogerty
c80b6a3a
Added an IF node
8 年前
Florent Guinier
a861a405
export texture compatible with CustomTexture (wip)
8 年前
Eduardo Chaves
dc118e05
Fixing the name of the Heightmap to Normalmap node
8 年前
Florent Guinier
50b72765
default target == d3d11
8 年前
Andre McGrail
efed7b9f
Started on some shader graphs
-Flowmap
-Slope
Added some more test assets
-Rock off the asset store
-Tile-able rock texture
-Teapot mesh
8 年前
Florent Guinier
fac62848
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
ebe86c0a
[DEBUG] Added a way to generate a shader file for debugging purposes
8 年前
Eduardo Chaves
20f9d0ca
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Matt Dean
18a97c8c
Added Anisotropic Metallic master
8 年前
bfogerty
f0331f23
Added a procedural box node and made a few changes to the inputs of the pulse node.
8 年前
ChrisTchou
2bcbc2ec
MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes
8 年前
Eduardo Chaves
e2223047
Adding Heightmap to Normalmap node. Fixing some bugs with function N
8 年前