3839 次代码提交 (c5fce3e3-af44-4198-bc7c-7a7bb55e7ffd)

作者 SHA1 备注 提交日期
Sebastien Lagarde 60ce8240 Minor fix 7 年前
Paul Melamed c5fce3e3 Merge branch 'master' into prototype/decals_premult_alpha 7 年前
Sebastien Lagarde 5705de92 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
NotRobSheridan 6e06f10b Readme update 7 年前
John bce0fede View space position reconstruction 7 年前
GitHub 1d07f3a6 Merge pull request #808 from Unity-Technologies/prototype/decals_drawinstance 7 年前
GitHub 4263f9df Merge pull request #813 from Unity-Technologies/Replace-all-ToggleOff-by-ToggleUI--2018.1.b4-feature] 7 年前
Sebastien Lagarde 27c0d277 Merge remote-tracking branch 'refs/remotes/origin/master' into Replace-all-ToggleOff-by-ToggleUI--2018.1.b4-feature] 7 年前
Sebastien Lagarde 761db059 re-introduce physical light elment remove previously 7 年前
Sebastien Lagarde 61ca3c01 Replace all toggleOff by ToggleUI [2018.1.b4 feature] 7 年前
GitHub d48bc884 Merge pull request #807 from Unity-Technologies/LightweightGpuInstancing 7 年前
Sebastien Lagarde 128f5158 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
GitHub 5c7e1fd0 Merge pull request #809 from Unity-Technologies/Branch_ScreenSpaceShadows 7 年前
GitHub 5bf4aa76 Merge pull request #812 from Unity-Technologies/small-improvement-to-color-picker-debug-mode 7 年前
Felipe Lira 482af7f9 Fixed compiler errors in LW. 7 年前
sebastienlagarde 3bf6049c HDRenderPipeline: push small improvement to color Picker debug mode 7 年前
uygar 738c9de1 Revert "Pass the light position to the shadow code" 7 年前
GitHub fce350a5 Merge pull request #810 from Unity-Technologies/lwrp_batcher 7 年前
GitHub 4b7581e9 Merge pull request #811 from Unity-Technologies/Add-physical-Light-unit-2 7 年前
sebastienlagarde c0eaab10 wrong removing of spot inner percent 7 年前
sebastienlagarde 7c5ace88 Remove physical light unit for the commit 7 年前
sebastienlagarde 0e2fd784 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles 92bcb4ea [PlanarReflection] (wip) fixing planar probe projection 7 年前
sebastienlagarde 466305bb Fix missing mouse position 7 年前
Frédéric Vauchelles 89777ddd [PlanarReflection] (wip) fixing planar probe projection 7 年前
sebastienlagarde 6c8462a0 Refactor all the code of colorpicking to make a more general version 7 年前
Frédéric Vauchelles 2756518b [PlanarReflection] Fixed domain reload for realtime probes 7 年前
Sebastien Lagarde 8820a5f9 Update LuxMeter debugview 7 年前
Frédéric Vauchelles 0f4291cb [PlanarReflection] (wip) simple reflection 7 年前
Paul Melamed 54cd8dad Use alpha compositing to blend decals 7 年前
Sebastien Lagarde 2549f4ea Update font debug code, support char, int and float 7 年前
Felipe Lira 98b2b494 Fixed compiler errors in LW. 7 年前
Frédéric Vauchelles 320917fd [PlanarReflection] small refactoring for frustrum calculation 7 年前
Paul Melamed 5ff3384b fix PR comments 7 年前
Arnaud Carre 074f76bb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher 7 年前
Sebastien Lagarde 0b08169d Update font bitmap 7 年前
Raymond Graham 186dae6a Cleanup Instancing 7 年前
Felipe Lira 537ce8c0 Bumped package version. 7 年前
Frédéric Vauchelles 64f68c11 [PlanarReflection] Update capture space 7 年前
Paul Melamed c6480e96 remove decalset if it has no decals 7 年前
Sebastien Lagarde c4945c71 Correct stringId of _DebugFont 7 年前
Raymond Graham d09bc376 Fix up probe gpu instancing 7 年前
Felipe Lira 83c0affb Fixed inconsistent line endings. 7 年前
Frédéric Vauchelles e1efe09f [PlanarReflection] Capture projection 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
Sebastien Lagarde 7cc9b940 Add debugFont to resources 7 年前
Raymond Graham 1e5e8a8a GPU instancing in Lightweight renderpipeline 7 年前
Felipe Lira 2c1cc95d Added GetCameraPositionWS(). Converted core functions to use real. 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前