Remy
|
da27429f
|
Do some tricks to have a separate hierarchy in testrunner for the different pipelines.
|
7 年前 |
Remy
|
5d52724a
|
Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests
|
7 年前 |
GitHub
|
b770e94a
|
Merge pull request #646 from EvgeniiG/master
Work around the bug with sending a boolean to a shader
|
7 年前 |
sebastienlagarde
|
a654243f
|
HDRenderPipeline: Use skin shader for performance
|
7 年前 |
GitHub
|
42e2473c
|
Flatten scalarized transmission to remove the branch
|
7 年前 |
sebastienlagarde
|
3b719a47
|
HDRenderPipeline: Fix issue with performance marker
|
7 年前 |
sebastienlagarde
|
e523664a
|
HDRenderPipeline: fix identation in HDRenderPipeline
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7 年前 |
Evgenii Golubev
|
c011fcdd
|
Use the sampler to clamp the directional light cookie to border
|
7 年前 |
sebastienlagarde
|
c2788a9b
|
HDRenderPipeline: rename tileSettings -> lightLoopSettings
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7 年前 |
Evgenii Golubev
|
6b7a58d1
|
Work around the bug with sending a boolean to a shader
|
7 年前 |
GitHub
|
fcbabc39
|
Merge pull request #643 from EvgeniiG/master
Clean up the code which fills BSDFData
|
7 年前 |
Evgenii Golubev
|
b5ba35ad
|
Clean up the code which fills BSDFData
|
7 年前 |
GitHub
|
88d1f57c
|
Merge pull request #642 from Unity-Technologies/volume-improvements
Volume improvements
|
7 年前 |
Evgenii Golubev
|
a7859570
|
Merge branch 'master' of https://github.com/EvgeniiG/ScriptableRenderLoop
|
7 年前 |
GitHub
|
b04739d1
|
Merge pull request #641 from Unity-Technologies/Support-forward-SSS
Add support for forward sss
|
7 年前 |
Remy
|
d8c63295
|
Add First Light test scene
|
7 年前 |
GitHub
|
f3a217df
|
Merge pull request #635 from Unity-Technologies/xr-hdrp_options
Hook up preliminary XR render paths
|
7 年前 |
Peter Bay Bastian
|
14ac0ce2
|
Initial work on support assembly definition files
|
7 年前 |
runes
|
f9d6e4d8
|
support for tile binning in async compute (disabled)
|
7 年前 |