Peter Bay Bastian
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4391569c
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Use asset name for sub-graph nodes
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7 年前 |
Peter Bay Bastian
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f95f8c27
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BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
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7 年前 |
Peter Bay Bastian
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e4b6371d
|
Add undo step for drag and dropping sub-graphs
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7 年前 |
Peter Bay Bastian
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81d2a867
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Add drag and drop to graph for Texture2D and subgraphs
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7 年前 |
Matt Dean
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03923b0b
|
Input Part 3
Input/Matrix
Input/Time (WIP)
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7 年前 |
Jens Holm
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401ef689
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Set error texture filtermode to point
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7 年前 |
Matt Dean
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f3353a02
|
Input Part 2
Input/Geometry
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7 年前 |
Peter Bay Bastian
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3f1df674
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PreviewSystem -> PreviewManager
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7 年前 |
GitHub
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fcd97941
|
Merge pull request #75 from Unity-Technologies/master
Update from master
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7 年前 |
Peter Bay Bastian
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0b1c506d
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Fix direction on some gradients
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7 年前 |
Peter Bay Bastian
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dc8375d3
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Gradient edges
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7 年前 |
Peter Bay Bastian
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347edc88
|
Colored edges! (also, unify node and edge view creation)
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7 年前 |
Peter Bay Bastian
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73c2bce4
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Properly dispose of MaterialNodeViews
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7 年前 |
Matt Dean
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a3c5d049
|
Input Part 1
Input/Basic (WIP)
Input/Scene (WIP)
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7 年前 |
Patrick Fournier
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2f6fe8fb
|
Remove values that are set by default on parent class.
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7 年前 |
Tim Cooper
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3af1cbbf
|
fix up HD to work with latests graphics/srp
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7 年前 |
GitHub
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18d42f5f
|
Merge pull request #524 from Unity-Technologies/vulkan
Vulkan support for scriptable renderpipe.
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7 年前 |
Mikko Strandborg
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a2a3c47b
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Add vulkan to the list of only_renderers in all the shaders
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7 年前 |
Mikko Strandborg
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0d0cd3fe
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Add Vulkan shader support files
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7 年前 |
GitHub
|
bd071d2c
|
Merge pull request #515 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Tim Cooper
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cfc92bad
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update package def.
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7 年前 |
Tim Cooper
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e9f10553
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Fix dependency
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7 年前 |
Tim Cooper
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b16686d0
|
strip hd pipe for now when in package.
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7 年前 |
Tim Cooper
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1094a25f
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move HD using class data from core.
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7 年前 |
GitHub
|
59c35fd3
|
Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR
Recreate light list pr
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7 年前 |
Sebastien Lagarde
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2b49d121
|
Re add sample scene
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7 年前 |
Sebastien Lagarde
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d36f89ad
|
add files
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7 年前 |
GitHub
|
9d30417f
|
Merge pull request #482 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
39471547
|
Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
aca7c5b3
|
Revert "Revert "light/probe lists reference implementation""
|
7 年前 |
GitHub
|
be80c8a3
|
Merge pull request #477 from Unity-Technologies/revert-475-lightlists
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
377ca98b
|
Revert "light/probe lists reference implementation"
|
7 年前 |
GitHub
|
bd6266f8
|
Merge pull request #475 from Unity-Technologies/lightlists
light/probe lists reference implementation
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7 年前 |
GitHub
|
17bdc932
|
Merge pull request #476 from Unity-Technologies/Unity-2017.3
Merge 2017.3
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7 年前 |
vlad-andreev
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738479fe
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cleanup
|
7 年前 |
vlad-andreev
|
8f499afb
|
light/probe lists reference implementation
|
7 年前 |
GitHub
|
6213cc0b
|
Merge pull request #470 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
468b9b08
|
Merge pull request #457 from Unity-Technologies/revert-455-feature/transparency
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
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7 年前 |
GitHub
|
d522b968
|
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
|
7 年前 |
GitHub
|
bd30b9be
|
Merge pull request #455 from Unity-Technologies/feature/transparency
Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…
|
7 年前 |
GitHub
|
f49bc2d1
|
Merge pull request #450 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
ae958d8a
|
Merge pull request #445 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
1137cfb3
|
Merge pull request #441 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
GitHub
|
5a04d527
|
Merge pull request #438 from Unity-Technologies/Unity-2017.3
Merge pull request #437 from Unity-Technologies/Branch_FixDepthBuffer…
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7 年前 |
GitHub
|
5493daa7
|
Merge pull request #436 from Unity-Technologies/Branch_FixDepthBufferCopy
Branch fix depth buffer copy
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7 年前 |
GitHub
|
8814cf02
|
Merge pull request #435 from Unity-Technologies/Unity-2017.3
Rename ShadowIncludes.inl to ShadowIncludes.hlsl, as .inl extension a…
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7 年前 |
GitHub
|
c540af87
|
Merge pull request #434 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
|
d5b454e5
|
Merge pull request #429 from Unity-Technologies/Unity-2017.3
Unity 2017.3
|
7 年前 |
Julien Ignace
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bc57fd4a
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Small fixes based on PR feedback
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7 年前 |
Julien Ignace
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61fc8ab8
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Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DepthPrepass
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7 年前 |