693 次代码提交 (afe68ecc-b2a3-4a25-af9d-9fecc6695fc0)

作者 SHA1 备注 提交日期
sebastienlagarde d2827571 Merge remote-tracking branch 'refs/remotes/origin/master' into ShadowMapSupport 8 年前
sebastienlagarde cb428a02 HDRednerLoop: Again msising file... 8 年前
sebastienlagarde f53cd1c7 HDRenderloop: Progress in supporting IES and shadowmap 8 年前
GitHub 685cbab5 Merge pull request #6 from Unity-Technologies/ReflectionArchiTest 8 年前
mmikk 6761d9b5 slot in new compute shader lightlistbuild-bigtile.compute 8 年前
sebastienlagarde 8cf763ef HDRenderLoop: Add concept of lightLoopContext to handle various sampling scheme 8 年前
mmikk 6062ecfb enable big tile pruning by default 8 年前
sebastienlagarde e0f00a34 Merge remote-tracking branch 'refs/remotes/origin/master' into ReflectionArchiTest 8 年前
mmikk dd5961c9 added an exact 2D rejection prepass at 64x64 tile level 8 年前
Sebastien Lagarde 2ffcb7f1 HDRenderLoop: Misc test 8 年前
mmikk 0ea8b5f2 make disable fptl when clust a displayed option 8 年前
Sebastien Lagarde edd76a17 HDRenderLoop: miss a meta file 8 年前
runes 344748a4 Added checkbox for enabling Tile Debug Visualization 8 年前
Sebastien Lagarde fab6bd80 HDRenderLoop: Miss two file 8 年前
runes 86db7d67 Debug code for visualizing light bounds 8 年前
Sebastien Lagarde 00afee16 HDRenderLoop: Lot of stuffs - try to prepare for various lighting architecture 8 年前
runes 7b5fc7e9 Added numbers to OverlayHeatMap 8 年前
Sebastien Lagarde 1602a326 HDRenderLoop: Push draft not compiling 8 年前
mmikk eadf975e helps if the index actually IS impossible :) 8 年前
GitHub ca67bebf Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
Sebastien Lagarde 79cd240f HDRenderLoop: Rename metalic to mettalic 8 年前
Sebastien Lagarde f3b6f913 Merge remote-tracking branch 'refs/remotes/origin/master' into LightmapSupport 8 年前
Sebastien Lagarde 236dada1 HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
mmikk 542eb324 enable gi in fwd shader (already enabled in deferred) 8 年前
sebastienlagarde e11a6cc5 HDREnderLoop: Push misc refactor 8 年前
mmikk 03526e2a name fix 8 年前
sebastienlagarde 05769d33 HDREnderLoop: Fix various stuff - still don't compile 8 年前
vlad-andreev 3b8e0543 moved to the experimental namespace 8 年前
Paul Demeulenaere 0c053056 Secret implicit node feature (ease automatic connection considering "virtual" default input node) : plug it for TextureNode 8 年前
Sebastien Lagarde 3ff1088c HDRenderLoop: More misc change + try to compile meta pass (not working yet) 8 年前
mmikk 23c478d1 simplify zBuf to linear and prep for remaining simplifcation 8 年前
Peter Bay Bastian e7cb8660 Added collapsing of not-connected slots 8 年前
sebastienlagarde a149a4db HDRednerLoop: First draft of meta pass for lighttransport 8 年前
mmikk 0266cd69 add support for lighting tab ibl 8 年前
Peter Bay Bastian 6f6d8b45 Fixed data watching for HeaderDrawer 8 年前
Peter Bay Bastian 38b41ed7 Re-imported MaterialGraph USS 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Peter Bay Bastian 190ab48a Improved node collapsing performance a lot 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
GitHub 1172640f Merge pull request #1 from stramit/MasterNode 8 年前
Tim Cooper 3a45f192 [mat graph]Fix up previews a bit more. 8 年前
Tim Cooper b3888385 Previews work properly again and switch between 2d and 3d properly. 8 年前
Tim Cooper 4dd59714 [mat graph]Fix style sheet issues 8 年前
Tim Cooper 1c332af5 [mat graph]Fix issue with edges not behaving well 8 年前
julienf-unity b0e51cca Fix ApplyWireMaterial reflection since there's two methods now 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
Peter Bay Bastian f1abf833 Implemented node collapsing 8 年前
Peter Bay Bastian 14f32a76 Fix visual selection issue (no border + title disappearing) and extract header into its own drawer 8 年前
Peter Bay Bastian 7369250d Fixed issue where dragging would not save new position 8 年前
Peter Bay Bastian da353adb MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null 8 年前