18 次代码提交 (ae7e107e-da8f-4729-b6d6-9057bac07f8d)

作者 SHA1 备注 提交日期
Julien Ignace 93921066 Debug Menu Framework: Base classes and GUI skeleton for both Editor and PlayMode 8 年前
Julien Ignace 0682d57b - Implemented first debug menu items (bool and float) in the player 8 年前
Julien Ignace 06b7a0fb First implementation of debug items UI in editor. 8 年前
Julien Ignace 54b035df First version of DebugItemDrawer 8 年前
Julien Ignace 9e0e6cb2 Force a repaint of scene view when changing a value in the debug menu. 8 年前
Julien Ignace 4c8c57e2 Fixed last commit for game view. 8 年前
Julien Ignace 20413141 First version of debug menu serialization and undo/redo 8 年前
Julien Ignace 6fd2dc66 Renamed debug menu classes for consistency 8 年前
Julien Ignace dc01c46d Correctly split UI from debug menu code. 8 年前
Julien Ignace c25417c7 Created an override for the Lighting debug panel. 8 年前
Julien Ignace 24160aea Moved away all handling of DebugMenuState to DebugMenuEditor. Allowed us to remove all state code from the debug menu logic. Also, the state is no longer stored in a file on disk. 8 年前
Julien Ignace 8db13baa Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 8 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
Julien Ignace b3f07a9b Fixed DebugWindow Item states initialization to avoid serialization problems on start up. 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
Sebastien Lagarde aadc4b09 Update menu item location and label 7 年前
sebastienlagarde 950eb920 Update naming based on feedback 7 年前