33 次代码提交 (ae685427-d0db-4f45-9219-1b5b9f0c23ef)

作者 SHA1 备注 提交日期
Julien Ignace 7b7eb3b4 Fixed a number of compilation issue with PS4. 8 年前
sebastienlagarde 34ba21bb HDRenderPipeline: Push draft for adding POM 8 年前
Julien Ignace 4ce76493 Added V2 of height base blend + inherit from base layer albedo option. 8 年前
uygar 2a8f7eaa Added missing files from initial commit. 8 年前
Antti Tapaninen 0c84a4f2 explicitly set unity_ProbeVolumeSH precision 8 年前
uygar c8a27740 Merge branch 'master' into shadows 8 年前
Evgenii Golubev 08262cdc Implement ZERO_INITIALIZE_ARRAY() 8 年前
Evgenii Golubev 2c8fcff2 Output HTile via a pixel shader 7 年前
Evgenii Golubev f3d8504d Add the SSS profiling scene 7 年前
Evgenii Golubev 8c2d94e7 Add WaveReadFirstLane() 7 年前
Evgenii Golubev fcfe787e Remove the Clamp() intrinsic 7 年前
Evgenii Golubev a46c0009 Merge the old volumetrics code (WIP) 7 年前
sebastienlagarde 188e343b HDRenderPipeline: Add SAMPLE_DEPTH_TEXTURE to our various API 7 年前
Evgenii Golubev 7b797ff7 Merge branch 'master' 7 年前
Sebastien Lagarde 0cdbadfa First draft 7 年前
Evgenii Golubev 4cd2d228 Replace all sampler macros with SAMPLER 7 年前
Evgenii Golubev 26ec6100 Update the texture abstraction to support shadows 7 年前
Evgenii Golubev dfa4e4f9 Add SAMPLE_TEXTURE3D_LOD 7 年前
Evgenii Golubev d1b5d0f0 Fix parameter order of BFE 7 年前
sebastienlagarde bb7e9ab5 ShaderLibrary: Add Gather red/gree/blue to API 7 年前
Evgenii Golubev effdbb9c Merge branch 'master' 7 年前
Evgenii Golubev fbfbcd6c Add the BitFieldInsert() intrinsic 7 年前
Evgenii Golubev 19d47a75 Add LOAD_TEXTURE3D() and LOAD_TEXTURE3D_LOD() 7 年前
sebastienlagarde d83489f4 Change ShaderLibrary to use REAL instead of float/half 7 年前
sebastienlagarde ecdf681c ShaderLibrary, change REAL to real 7 年前
Frédéric Vauchelles 9bdc053e Added Gather support for PS4, XboxOne and Vulkan 7 年前
Felipe Lira e2a63632 Added VERTEXID_SEMANTIC to api files. Fixed BlitCubeTextureFace shader on gles 2.0. 7 年前
Evgenii Golubev a3209dd5 Fix INTRINSIC_CUBEMAP_FACE_ID 7 年前
uygar 275279fa Introduced new macros for flow control attributes. 7 年前
Aleksandr Kirillov 3ee0f4b3 Added LOAD_TEXTURE2D_ARRAY_MSAA to the Core API. 7 年前
Felipe Lira 60efd574 Added float and half variants to instrisicts 6 年前
Felipe Lira 175cbd2f Fixed line ending on API files 6 年前
Evgenii Golubev c966eb56 Update Shader API Files 6 年前