sebastienlagarde
d1c884e4
Add Lux meter debug mode
7 年前
Arnaud Carre
d5ff0590
LWRP: SRP batcher compatibility
7 年前
Robert Srinivasiah
9e90b376
Further cleanups for partial-functionality PR
Getting this branch ready to merge, even though we aren't at full functionality yet
7 年前
Robert Srinivasiah
3ad8312c
Proper QualitySettings interface
InitializeFrameSettings properly enables/disables MSAA path depending on the QualitySettings.antiAliasing value
We should probably display this in the AdditionalCameraData in the future.
7 年前
Robert Srinivasiah
42711992
Editor UI + QualitySettings adjusting MSAA HDRP paths
7 年前
Robert Srinivasiah
4a125ead
MSAA works with clustered light list generation
Changed clustered kernel string generation
LightLoop settings disables FPTL with MSAA
Disable SSS HTILE allocation if SSS is diabled (fails with MSAA)
I want to make the config more dynamic, then...I can start re-adding passes!
7 年前
Robert Srinivasiah
d3425de4
Temp updates to enable MSAA rendering w/o errors
Temp MSAA RTs cannot have UAVs generated (enableRandomWrite)
The depth textures need bindMS = true, otherwise, CopyTexture and related ops fail
Now, the light list gen needs to be fixed, and then we can start making progress!
7 年前
Jens Holm
ae1852e9
Merge remote-tracking branch 'origin/master' into master-preview-rendertexture-rescale
7 年前
Matt Dean
78f31c8e
Fix adding Slider and Int properties from inline node conversion
7 年前
Jens Holm
d54f7422
Fix typo in ResizeHandle
7 年前
Matt Dean
4ad43705
Vector1 property refactor and types
7 年前
Jens Holm
b49f21d7
Tidy up resize handle
7 年前
Matt Dean
78db5ef1
Refactor float based shader properties
7 年前
Jens Holm
af26c91a
Add flag in resize handle to maintain aspect ratio
7 年前
Matt Dean
0292ae36
Color control refactor
- Add mode enum to ControlView
- Remove HDR Color node
- Switch Color node value to struct
- Update USS
7 年前
GitHub
4df636c0
Merge pull request #188 from Unity-Technologies/window-layout-docking
Change window position serialization to track closest corner
7 年前
Jens Holm
6b956d8e
Add dimension check when master preview is resized
When themaster review is resized, the new size is checked, and if it has not changed, the rendertexture is not changed.
7 年前
Matt Dean
affdcadf
Add HDR color support to Blackboard
7 年前
Peter Bay Bastian
8a1f3fbd
Remove substance material due to support being removed in Unity
7 年前
Jens Holm
12be2cf3
Update master preview rendertexture size when layout has finished changeing
7 年前
Matt Dean
5d0155ff
Add Blackboard support for Boolean
7 年前
GitHub
86e92a04
Merge pull request #191 from Unity-Technologies/fixes-for-blackboard
Fixes for blackboard
7 年前
Jens Holm
358c118c
Change floating window serialization to track offset to closest corner rather than just position
7 年前
GitHub
758a90e4
Merge pull request #170 from Unity-Technologies/node-input
Various nodes
7 年前
Jens Holm
e3f843c0
Make WindowDraggable use WindowDockingLayout internally to track closest corner
7 年前
GitHub
e9df888c
Merge pull request #189 from Unity-Technologies/blackboard
Blackboard improvements
7 年前
Jens Holm
a4c6f50d
Add functions in WindowDockingLayout to compute relative corner offset and get back layout relative to parent layout
7 年前
GitHub
df1a52fd
Merge pull request #187 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Jens Holm
c35229be
Add class for holding window docking layout
7 年前
GitHub
a3c9f868
Merge pull request #186 from Unity-Technologies/fix-nodes-are-still-filled-after-edge-deletion
[FIX] fixes #96 Needed to put the input and output of the edge to Null.
7 年前
GitHub
653eb828
Merge pull request #185 from Unity-Technologies/inspector-window
Make resize handles remain within bounds of parent element
7 年前
Jens Holm
66a70b8f
Merge branch 'master' into inspector-window and resolve conflicts
7 年前
Peter Bay Bastian
2fc16a9a
Make blackboard only be draggable from the header to avoid conflicts with fields
7 年前
Jens Holm
42cd9d1b
Make resize handels properly stay handle parent layout bounds ( fixes #183 )
7 年前
Matt Dean
5863364b
Fixes for PR
7 年前
Peter Bay Bastian
84072c18
Add undo actions for blackboard
7 年前
Martin Thorzen
f2b52952
[FIX] fixes #96 Needed to put the input and output of the edge to Null.
7 年前
GitHub
927b9dac
Merge pull request #180 from Unity-Technologies/blackboard
Blackboard
7 年前
Jens Holm
fb49e741
Merge remote-tracking branch 'origin/master' into inspector-window
7 年前
Matt Dean
01fb5620
Fixes for PR
7 年前
Peter Bay Bastian
03e99ce6
Remove debug messages
7 年前
GitHub
317f1cac
Merge pull request #182 from Unity-Technologies/fix-master-preview-switch-prop-node
[FIX] fixes #176 When validating the graph we check if the outputslot…
7 年前
Matt Dean
93aa1de8
Refactor Dielectric Specular node for UI changes
7 年前
Peter Bay Bastian
abe82146
Added support for drag and dropping properties to the graph
7 年前
GitHub
da883fa2
Merge pull request #181 from Unity-Technologies/fix-master-preview-after-undo
[FIX] Fixed a bug where the master preview didn't update properly after a node got deleted and then undo-ed.
7 年前
Matt Dean
8984577a
Merge branch 'master' into node-input
7 年前
Peter Bay Bastian
0534342e
Added support for reordering properties in blackboard
7 年前
GitHub
1a06a11e
Merge pull request #179 from Unity-Technologies/fix-preview-after-color-space-switch
[FIX] fixes #123 Added a m_colorSpace variable to remember what the u…
7 年前
Peter Bay Bastian
4cfaf738
Add serialization for blackboard layout
7 年前
GitHub
1c0c24b4
Merge pull request #151 from Unity-Technologies/sliders
Sliders, Integers and HDR Color
7 年前