22 次代码提交 (ada0ecaa-4166-48a5-9dde-651aeb981976)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 43c18028 [HDCameraEditor] Refactored drawers for frame settings 7 年前
Frédéric Vauchelles ccc9a3ac [HDCameraEditor] Refactoring of FrameSettings UI 7 年前
Frédéric Vauchelles d1775233 [HDCameraEditor] fixde fade group issue 7 年前
Frédéric Vauchelles 3a51c9b2 [HDCameraEditor] Refactored UI Framework 7 年前
Sebastien Lagarde 814bb007 Decouple SSS and Transmission option 7 年前
Sebastien Lagarde eb916f23 More draft 7 年前
Frédéric Vauchelles a481f7fa [HDRenderPipelineEditor] Updated HDRenderPIpelineInspector 7 年前
Frédéric Vauchelles 1d4bba47 [PlanarReflection]Update UI 7 年前
Julien Ignace 93c49e08 - Switched sample count to a uniform to be changed by users 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Frédéric Vauchelles 9a41a6d7 [PlanarReflections] Small fixes 7 年前
Frédéric Vauchelles 0aed191f [UI] Removed animation on foldouts 7 年前
Frédéric Vauchelles 3367a6e0 Removed animated fade groups 7 年前
sebastienlagarde bcc645de Fixed various issues with debug window 7 年前
sebastienlagarde 0d28adac Removed GBufferWithPrepass pass from lit*.shader. Alpha tested materials now always have a depth prepass. 7 年前
Sebastien Lagarde f4660e9b Add framesettings support to volumetric 7 年前
sebastienlagarde 87b6bc50 Move atmospheric scattering field above volumetric 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Remi Slysz c072c88e fix wrong namespace editor classes 6 年前
sebastienlagarde f222f97c Rename DBuffer -> Decals + Add decal multicompile option 6 年前
GitHub 80d748f5 Add light linking support (#1758) 6 年前
Sebastien Lagarde 4dd21879 Hide MSAA framesettings 6 年前