Tim Cooper
51415775
[shader graph]Data refactor begins.
9 年前
Tim Cooper
68752636
[shader graph] Add missing API.
9 年前
mmikk
e37eac8f
adding support for rotatable refl probes
adding support for rotatable refl probes
8 年前
vlad-andreev
c0867e22
fixed linear rendering
8 年前
vlad-andreev
cb101a89
fptl: fixed broken rendering on scene property change
8 年前
vlad-andreev
4382d424
fixed scene view
9 年前
vlad-andreev
95f2a88a
fixed asserts
9 年前
vlad-andreev
0f3f4930
tabs
9 年前
vlad-andreev
63781976
fixed compute buffer leak
9 年前
vlad-andreev
9854fa87
updated shaders after the 5.4 merge
9 年前
mmikk
7c5b7deb
adding a skydome
This skydome is intentionally set to "Glossy Reflection" which means
it's ONLY to be used with a reflection light set to custom. For a
different use-case uncheck or make a copy.
9 年前
mmikk
c8549891
get rid of redundant blendmode routines
get rid of redundant blendmode routines and don't use overlay mode by
default
9 年前
mmikk
27ed7249
throwing in fptl project
it's a render pipeline in the making
9 年前
Joachim Ante
e552280d
GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly.
9 年前
Joachim Ante
8c526b38
line endings and remove unused code
9 年前
Joachim Ante
7f741951
Initial ScriptableRenderLoop
9 年前
guanghui.zhang@unity3d.com
0497ef04
Root dir
9 年前