5522 次代码提交 (a851ac6e-7c4d-45ea-b325-20e4ffb83ed8)

作者 SHA1 备注 提交日期
sebastienlagarde b0c0b431 Fix postprocess enabled when debug mode are enabled (now they are disabled) 6 年前
Aleksandr Kirillov 92c885e2 Fixed LightweightStandardSimpleLighting shader to use target 2.0 and packed interpolators so that they would fit into SM2 limits (8x4). 6 年前
sebastienlagarde 5da6f3f9 temp fix fo cluster decal 6 年前
sebastienlagarde f891e002 Fix warning issue with ProceduralSky 6 年前
Robert Srinivasiah bac17a2d Remove comment after Morten schooled me 6 年前
sebastienlagarde 76abe74c Revert modification of lightdefinition for envlight 6 年前
Robert Srinivasiah 2b42cb90 Cleanup structured comments 6 年前
Felipe Lira eb62162a Added SHADER_HINT_NICE_QUALITY. Viewdirection is normalized in vertex or frag depending on the quality hint. 6 年前
sebastienlagarde 60bed700 Fixed shadow fade out of punctual lights with max shadow distance. 6 年前
Robert Srinivasiah c310dc18 Create common function for indexing into layered offset buffer 6 年前
Felipe Lira 8610635a Changed shadowmap to use D16_UNORM format. 6 年前
GitHub c97c8703 Merge pull request #1037 from Unity-Technologies/shadergraph-trunk-compatibility 6 年前
Robert Srinivasiah ed1a2f00 Use common LogBaseBuffer index generator 6 年前
Felipe Lira 4d2e62ba Minor improvement. 6 年前
Peter Bay Bastian d4278bbf Update ShaderGraph submodule to get trunk compatibility fixes 6 年前
Robert Srinivasiah 31ec4175 Supposted stereo-ized clustered light list lookups 6 年前
Felipe Lira b5f02e43 Fixed subtractive mode 6 年前
Felipe Lira 8a6de19e Added Cascade Split UI 6 年前
GitHub ca081be2 Merge pull request #1028 from Unity-Technologies/hdrp-xr-bigtile 6 年前
Robert Srinivasiah e606b3b4 Stereo-ize writes to output buffers + enable stereo! 6 年前
sebastienlagarde 871ab51c Miss one file 6 年前
Robert Srinivasiah f80efab2 Sample from correct portion of g_depth_tex 6 年前
sebastienlagarde c810e7d7 Fix issue with shader resource of sky 6 年前
Robert Srinivasiah a8e4b376 Stereo-ize reads from g_vBigTileLightList 6 年前
GitHub 62c92de8 Merge pull request #1027 from Unity-Technologies/LW-MetaPassFix 6 年前
Robert Srinivasiah cb02319a Generate correct indices for g_vBoundsBuffer 6 年前
Thomas e23d090b Fix for packman 6 年前
Robert Srinivasiah 4b9402f6 Use GenerateLightCullDataIndex to properly index bounds/volumes 6 年前
GitHub 9acee18f Merge pull request #1031 from Unity-Technologies/Remove_HD_Components_ContextMenu 6 年前
Robert Srinivasiah f953f444 Comment cleanup + steorize last function 6 年前
GitHub 84669008 indent correctly 6 年前
Robert Srinivasiah 06b914bd Generate eye index, and start using to index proj matrices 6 年前
Remy 8bbade68 Add "Remove HD *" context menu items for light / reflection probe / camera 6 年前
GitHub 6bd4de5b Merge pull request #1032 from Unity-Technologies/LightmapDecodeFixes 6 年前
Robert Srinivasiah ff6c3d3e Pass in stereo projection matrices to clustered light list gen 6 年前
GitHub 9eb3f510 Merge pull request #1029 from Unity-Technologies/update-shadergraph 6 年前
Robert Srinivasiah 1a077742 Extensive notes about what and how to stereo-ize clustered light gen 6 年前
Peter Bay Bastian b8114a3a Update ShaderGraph submodule (DO NOT BACKPORT) 6 年前
Joel de Vahl 73b75a26 Make sure we get the correct lightmap decode parameters when in gamma mode 6 年前
GitHub ceaafcae Rename the "Enable Ultra Quality SSS" option 6 年前
Robert Srinivasiah 14e8b51f Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 6 年前
sebastienlagarde 6d6c47f8 Fixed comment and typo about line light function/calculation 6 年前
Robert Srinivasiah bbed8914 Cleanup comments 6 年前
Andre McGrail c59ab44d Meta Fix, using world2clip instead of pbject2clip 6 年前
sebastienlagarde b25e74b2 Various light fix for HD 6 年前
Robert Srinivasiah 1dbc76c2 Working implementation of stereo big tile 6 年前
GitHub f469d277 Merge pull request #1024 from Unity-Technologies/LW-MaterialUpgrades 6 年前
Robert Srinivasiah ca84b696 Create LightCullUtils.hlsl to manage light index generation 6 年前
GitHub 6a69b095 Merge pull request #1021 from Unity-Technologies/lwrp-xr-per-cam 6 年前
Robert Srinivasiah 35e49053 Support stereoized g_mScrProjectionArr in bigtile 6 年前