2994 次代码提交 (9d6fad5e-600a-42a9-8842-ba08d88af9d8)

作者 SHA1 备注 提交日期
Filip Iliescu b5178bda add a reflection probe test to handle the HDR camera bug 7 年前
Filip Iliescu 40bd91ef update tests to cover recently discovered and fixed issues like the flipped y and HDR differences previously fixed 7 年前
Filip Iliescu ac0dbace get renderpass to work on iOS by removing the extra camera setup before the final blit and setting up the render attachments exactly how i expect them to be processed. 7 年前
Filip Iliescu f10d63ca with renderpasses we are no longer using UVs to look up framebuffer textures, which would have acccounted for a flip in y, so we now need to insert a flip in y based off how unity is treating the render surface. this fixes a flip in projection for deferred shader 7 年前
Filip Iliescu f7e8412b renderpass API mostly working although forward is inverted in Z for some reason 7 年前
Filip Iliescu 3d513860 WIP: renderpass refactor to enable both scene view and depth reads 7 年前
Filip Iliescu 23202e49 merge in OnTileDeferredBranch after merging in master to it 7 年前
Filip Iliescu 6ef0b7ab merge in Mortens changes from master 7 年前
Filip Iliescu 41b0ab25 post merge: update shadow code 7 年前
Filip Iliescu 4adbf45e Merge branch 'master' into OnTileDeferred 7 年前
Filip Iliescu fec938bb dont use static for ComputeBuffers 7 年前
Filip Iliescu 24a740f9 lighting tweaks 7 年前
Filip Iliescu 4c9b068b rework demo a bit. tweak lighting settings, shadows and regenerate lighting 7 年前
Filip Iliescu aa51dadc fix up a couple test scenes 7 年前
Filip Iliescu a981054d rework controls for test scene 7 年前
Filip Iliescu bdca8876 rework the reflection test by using a debug cubemap to make sure its sampling in correct location 7 年前
Filip Iliescu 9f641209 WIP: New attempt to update to renderpass API. Branched from OnTileDeferred, since renderpass appears to be a work in progress still. 7 年前
Filip Iliescu 74b604f6 fixup refelction probes and get lighting lighting generated correctly 7 年前
Filip Iliescu e16bcdcf clean up demo scene by adding more space to allow camera to move around and show various objects. 7 年前
Filip Iliescu b25e3217 update materials and test scenes with text counter 7 年前
Filip Iliescu 7e17d6c0 add a script to put text on screen using canvas and Text components. Also create a text prefab that will live throughout scene cycling and move other common files for text scenes into common folder 7 年前
Filip Iliescu 93be9994 remove extraneous debug log and initialize light buffer to null 7 年前
Filip Iliescu 555bd19f regenerate lighting data and reflection probes for test scenes 7 年前
Filip Iliescu 43450c47 fix black texture editor bug in pano TextureCache 8 年前
Filip Iliescu fc60ffad add touch script for scene control on iOS and set non legacy mode as default 8 年前
Filip Iliescu 4d5f4b18 comprehensive demo of all tests 8 年前
Filip Iliescu 57b33e99 increase number of MAX lights to 100 for demo and remove unused shadow constants 8 年前
Filip Iliescu 4ff73d09 update texture settings and tests to match 8 年前
Filip Iliescu 495e902b add controls for test script to toggle settings 8 年前
Filip Iliescu f6c63f2c enable windows editor 8 年前
Filip Iliescu 7b6589ed cleanup commented code and unused variables and rename renderloop more appropriatly 8 年前
Tim Cooper 580b206b missed files 7 年前
Tim Cooper 29754ac3 Working light weight unlit master node 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper 67d81eb4 Merge commit 'cf4e89d6306bc45d8fae1746128d634896dc0fdf' into refactor-properties 7 年前
Tim Cooper 735c401b Working: Properties window + new master node. 7 年前
Tim Cooper 0818f178 temp 7 年前
Tim Cooper 9e0273b3 Fixing with help from peter 7 年前
Tim Cooper 699f1e8d temp commit 7 年前
GitHub 22e6141d Merge pull request #66 from stramit/lt-pipeline-masters 7 年前
Tim Cooper 95cdeda0 Merge remote-tracking branch 'origin/master' into refactor-properties 7 年前
Peter Bay Bastian 79bcc0cf Cult of the party preview 7 年前
Peter Bay Bastian a2353fbb Fix property gathering in preview rendering 7 年前
Peter Bay Bastian a93f2736 Add change notifications for graph, used for managing previews better 7 年前
Matt Dean 726b1d96 Fix old subscripts for FastBlinn 7 年前
GitHub 569bb836 Merge pull request #65 from stramit/lt-pipeline-masters 7 年前
Matt Dean c9975eed Add unlit master and cleanup 7 年前
Matt Dean 4399a579 Add FastBlinn master 7 年前
Matt Dean 22d054b1 PBR Parity between graph and bespoke 7 年前
Matt Dean 02a01bed Bring handwritten and graphmade vertex structs in line 7 年前