24 次代码提交 (8814c0c9-8783-4a32-bdc7-757cd477d6b0)

作者 SHA1 备注 提交日期
Thomas 8d6418ec Introducing CoreEditorUtils 7 年前
Thomas 3d4686f1 Full SSS refactor 7 年前
Sebastien Lagarde 8b2b4a16 HDRenderPipeline: Add include shader path for external generated shader 7 年前
Thomas 40603f1c CoreEditorUtils additions 7 年前
Thomas b0298639 Simplified HDLightEditor code and added color temperature gradient 7 年前
Frédéric Vauchelles b8ba7123 [ReflectionProbeEditor] (wip) Blend distance per face 7 年前
Frédéric Vauchelles ce05c4be [ReflectionProbeEditor] Fixed blend normal 7 年前
Frédéric Vauchelles 467308e8 [PlanarReflection] (wip) Added Projection Volume 7 年前
Frédéric Vauchelles 3f5a5830 [PlanarReflection] (wip) added capture camera gizmos 7 年前
sebastienlagarde 42c1a872 Add default value for HDRP shadow data 7 年前
Felipe Lira 8a6de19e Added Cascade Split UI 7 年前
Frédéric Vauchelles 4d0d4da6 [ReflectionProbe] Refactored reflection probes 7 年前
Thomas a7687896 Improved volume UI & styling 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
sebastienlagarde e118502b Misc various improvement 7 年前
sebastienlagarde 56693471 Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 7 年前
Felipe Lira 9c13d20e Fixed null reference caused by accessing property.objectReferenceValue. We don't need to record it as we should call ApplyModifiedProperties on serializedObject. 7 年前
sebastienlagarde 7f2358af Move Checkout core function to CoreEditor + create file for shadowmapGUI + rename VSSEnabledto VCSEnabled 7 年前
GitHub 69bd5389 Merge pull request #1483 from Unity-Technologies/lw/bugfixes 7 年前
RSlysz e3df0fc8 Add DrawVector6 feature to CoreEditorUtils 7 年前
RSlysz 511b8e89 Adding colors to DrawVector3 7 年前
RSlysz a28801d0 Add monochrome support for new gizmo 7 年前
RSlysz 885eadde Clean CoreEditorUtils unused method 7 年前
RSlysz e18daf64 clean reflection editors 6 年前