7563 次代码提交 (826ccf9a-e25a-4dec-96ba-f6ac231d7d2c)

作者 SHA1 备注 提交日期
GitHub 07c127ac Merge pull request #1743 from Unity-Technologies/HDRP/staging 6 年前
GitHub a36c53a2 Merge pull request #1742 from Unity-Technologies/Update-graphic-test-detail-map 6 年前
sebastienlagarde 06ca9e8a Update details map test 6 年前
sebastienlagarde 2e0dd1a8 Remove shader warning 6 年前
GitHub cdd1dd09 Merge pull request #1740 from Unity-Technologies/Update-detail-map-formula 6 年前
GitHub b3641a55 Merge pull request #1739 from Unity-Technologies/Add-opacity-on-contact-shadow 6 年前
sebastienlagarde 20961d63 HDRP: Update changelog 6 年前
sebastienlagarde 60a9b978 HDRP: Update changelog 6 年前
sebastienlagarde 1b4e9b5a HDRP: Update changelog 6 年前
sebastienlagarde 1b755a40 Add opacity parameter for contact shadow 6 年前
sebastienlagarde 810fce03 Update detail map formula for albedo and smoothness 6 年前
GitHub 42d2cfa0 Merge pull request #1736 from Unity-Technologies/fix-warning-in-decal-shader 6 年前
sebastienlagarde b1ac2b19 Fix warning in decal shader - truncation vector 6 年前
sebastienlagarde 29fc220b HDRP: Remove planar and cubemap reflection test that are broken for now 6 年前
sebastienlagarde ce6e4e7f Revert "Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order" 6 年前
sebastienlagarde e53ca1bf HDRP: Remove warning 6 年前
GitHub a23ab980 Merge pull request #1734 from Unity-Technologies/HDRP/decals/v2_1/snap_to_grid 6 年前
Paul Melamed 03e24a81 updated changelog 6 年前
Paul Melamed 8ebddf0c Changed how decal projector extents are modified in the UI, to make editing more intuitive 6 年前
GitHub 45feea45 Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order 6 年前
Paul Melamed 699f2047 modified changelog, rearranged inspector order 6 年前
Paul Melamed b61a3946 decal material draw order 6 年前
GitHub 4312d844 Merge pull request #1730 from Unity-Technologies/hdrp/fix-namespaces 6 年前
GitHub 0f6c468e Merge pull request #1729 from Unity-Technologies/HDRP/decals/v2_1/depth_bias 6 年前
Nerites 8996ef80 Removed ifdefs which should be unneeded with proper XRGraphicsConfig 6 年前
Remi Slysz 2f639eeb fix no namespace runtime class 6 年前
Paul Melamed d82bbcf8 updated changelog 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
Remi Slysz 91dc927e fix wrong namespace runtime class 6 年前
Paul Melamed bf15dbc1 added depth bias to mesh decals 6 年前
martint-unity 7f0c6d41 Added updates to change log 6 年前
Nerites 0a934824 Removed all includes of UnityEngine.XR from HDRP. Removed all calls to 6 年前
Julien Ignace 13c603cb Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Remi Slysz 389d3eb5 fix no namespace editor classe 6 年前
GitHub 155c2f6d Merge pull request #1725 from Unity-Technologies/HDRP/move-transparent-prepass 6 年前
martint-unity d638cb4b one more new line 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
Remy e15aef56 Move auto bake for TestRunner from HDRP to the test framework. 6 年前
Remi Slysz c072c88e fix wrong namespace editor classes 6 年前
sebastienlagarde d8d59c81 Fix decal upgrade script 6 年前
martint-unity 0d207da9 Fix for prompting dirty shader graph 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 6 年前
GitHub 9cbef7da Merge pull request #1720 from Unity-Technologies/Fix-version-number-in-HDRP-asset 6 年前
GitHub 953cdf48 Fix normalizations in Shader Graph with LWRP (#1571) 6 年前
sebastienlagarde 466061e1 Fix version number in HDRP asset 6 年前
GitHub 9bfdc03d Merge pull request #1719 from Unity-Technologies/Fix-decal-ui 6 年前
GitHub d28560f9 Set stage capability for Texture2DArray and Texture3D nodes (#1651) 6 年前
GitHub 13be0eec Merge pull request #1717 from Unity-Technologies/Update-test-for-HDRP 6 年前
GitHub 868aeec4 Generate correct depth and shadow passes for LW with alpha clip (#1590) 6 年前