4101 次代码提交 (7b9f9990-ffd6-442e-8617-5ed328a3087f)

作者 SHA1 备注 提交日期
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
Remy 73aed5d4 Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools 7 年前
Remy 4008da43 Fix TestFrameworkTools (relative scenes path issue) 7 年前
Frédéric Vauchelles 484b0b09 [PlanarReflection] Fixed realtime update for cache 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
Frédéric Vauchelles 95f0f6a5 [PlanarReflection] Fixed light list for planar reflection 7 年前
Frédéric Vauchelles 4a5cb1e8 [PlanarReflection] Fixed culling 7 年前
Evgenii Golubev 87df0278 Use real 7 年前
Evgenii Golubev 4f5f83bb Add a warning regarding the thickness displacement 7 年前
Evgenii Golubev 0d923468 Pass the light position to the shadow code 7 年前
Evgenii Golubev 64691f5a Fix metallic for SSS 7 年前
Evgenii Golubev 2680050a Optimize attenuation functions for ALU 7 年前
Robert Srinivasiah 4a125ead MSAA works with clustered light list generation 7 年前
Robert Srinivasiah d3425de4 Temp updates to enable MSAA rendering w/o errors 7 年前
Martin Thorzen 70d12230 [FIX] Moved the initialization of this var into update() 7 年前
Matt Dean 9a589fe6 Update Fog node to latest SRP library 7 年前
GitHub b72d0466 Merge pull request #150 from Unity-Technologies/compare-and-branch 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Martin Thorzen e71bf6a6 [FIX] fixes #123 Added a m_colorSpace variable to remember what the user had, and if they change we redraw the window. 7 年前
GitHub 8e8beb43 Merge pull request #174 from Unity-Technologies/tim-bug-fixes 7 年前
Jens Holm fa558b34 Add changes according to PR feedback 7 年前
GitHub 16ddad23 Merge pull request #173 from Unity-Technologies/CreateNodeOnSpace 7 年前
Jens Holm 530a769c Serialize layout of floating windows in GraphEditorView 7 年前
Tim Cooper e9757253 Feedback from PR 7 年前
GitHub e9689ade Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode 7 年前
Jens Holm 4e8c00e0 Make reisze handels and window draggable manipulator respect minimum dimensions of target 7 年前
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
Peter Bay Bastian bfd7b48d Import blackboard to project, still WIP 7 年前
Martin Thorzen c1697dc5 [FIX] fixes #166 Changed the Quad to use the build in resource from Unity 7 年前
Jens Holm d7635005 Remove unused function in GraphEditrorView 7 年前
Tim Cooper 64df08f0 [fix]Fix preview blending when you have alpha 7 年前
Peter Bay Bastian 90e67259 Repaint property node control when name changes 7 年前
GitHub 29adf637 Merge pull request #172 from Unity-Technologies/fix-hanging-edges 7 年前
Jens Holm 6f373878 Remove unused function in MasterNodeView 7 年前
Matt Dean d6b2ca25 Fix vector lengths 7 年前
Tim Cooper 9e8d791f [FIX]#105 properly adapt input to master node when going from v2->v3/4 7 年前
Peter Bay Bastian d41f2281 Fix hanging edges (fixes #142, fixes #152, fixes #158) 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Matt Dean b1dc4ab4 Change Comparison func convert to switch 7 年前
Tim Cooper 8fa9d68a bump versions 7 年前
Matt Dean a3be4eae Add Not node 7 年前
Matt Dean c119f05e Add Dither node 7 年前
Tim Cooper 98264874 Use proper UV channel for lightmap coordinates. 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前