Natalie Burke
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791e8bd7
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UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes
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7 年前 |
Tim Cooper
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3039671f
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Merge master
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7 年前 |
Matt Dean
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52b69b3c
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Merge branch 'master' into node-validation
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7 年前 |
Peter Bay Bastian
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4be8c24e
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Update preview toggle button to mostly match design
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7 年前 |
Matt Dean
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a02b954a
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Input Part 3
- Final for now
- No texture nodes
- No gradient nodes
- Havent check parity
- Fixes for PR
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7 年前 |
Peter Bay Bastian
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418c94c0
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Fix bug in Vector nodes
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7 年前 |
Matt Dean
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abed850e
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Merge master
And fix conflicts
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7 年前 |
Peter Bay Bastian
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d284676f
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Fix duplicate type parenthesis on sub-graph nodes
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7 年前 |
Peter Bay Bastian
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4391569c
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Use asset name for sub-graph nodes
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7 年前 |
Peter Bay Bastian
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f95f8c27
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BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
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7 年前 |
Matt Dean
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03923b0b
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Input Part 3
Input/Matrix
Input/Time (WIP)
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7 年前 |
Tim Cooper
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3af1cbbf
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fix up HD to work with latests graphics/srp
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7 年前 |
GitHub
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18d42f5f
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Merge pull request #524 from Unity-Technologies/vulkan
Vulkan support for scriptable renderpipe.
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7 年前 |
Mikko Strandborg
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a2a3c47b
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Add vulkan to the list of only_renderers in all the shaders
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7 年前 |
Mikko Strandborg
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0d0cd3fe
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Add Vulkan shader support files
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7 年前 |
GitHub
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bd071d2c
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Merge pull request #515 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
Tim Cooper
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cfc92bad
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update package def.
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7 年前 |
Tim Cooper
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e9f10553
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Fix dependency
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7 年前 |
Tim Cooper
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b16686d0
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strip hd pipe for now when in package.
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7 年前 |
Tim Cooper
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1094a25f
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move HD using class data from core.
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7 年前 |
GitHub
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59c35fd3
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Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR
Recreate light list pr
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7 年前 |
Sebastien Lagarde
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2b49d121
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Re add sample scene
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7 年前 |
Sebastien Lagarde
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d36f89ad
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add files
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7 年前 |
GitHub
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9d30417f
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Merge pull request #482 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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39471547
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Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists
Revert "Revert "light/probe lists reference implementation""
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7 年前 |
GitHub
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aca7c5b3
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Revert "Revert "light/probe lists reference implementation""
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7 年前 |
GitHub
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be80c8a3
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Merge pull request #477 from Unity-Technologies/revert-475-lightlists
Revert "light/probe lists reference implementation"
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7 年前 |
GitHub
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377ca98b
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Revert "light/probe lists reference implementation"
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7 年前 |
GitHub
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bd6266f8
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Merge pull request #475 from Unity-Technologies/lightlists
light/probe lists reference implementation
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7 年前 |
GitHub
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17bdc932
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Merge pull request #476 from Unity-Technologies/Unity-2017.3
Merge 2017.3
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7 年前 |
vlad-andreev
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738479fe
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cleanup
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7 年前 |
vlad-andreev
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8f499afb
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light/probe lists reference implementation
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7 年前 |
GitHub
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6213cc0b
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Merge pull request #470 from Unity-Technologies/Unity-2017.3
Unity 2017.3
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7 年前 |
GitHub
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468b9b08
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Merge pull request #457 from Unity-Technologies/revert-455-feature/transparency
Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
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7 年前 |
GitHub
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d522b968
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Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…"
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7 年前 |
GitHub
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bd30b9be
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Merge pull request #455 from Unity-Technologies/feature/transparency
Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…
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7 年前 |
Peter Bay Bastian
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e4b6371d
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Add undo step for drag and dropping sub-graphs
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7 年前 |
Peter Bay Bastian
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81d2a867
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Add drag and drop to graph for Texture2D and subgraphs
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7 年前 |
Jens Holm
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401ef689
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Set error texture filtermode to point
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7 年前 |
Matt Dean
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f3353a02
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Input Part 2
Input/Geometry
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7 年前 |
Peter Bay Bastian
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3f1df674
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PreviewSystem -> PreviewManager
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7 年前 |
GitHub
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fcd97941
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Merge pull request #75 from Unity-Technologies/master
Update from master
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7 年前 |
Peter Bay Bastian
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0b1c506d
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Fix direction on some gradients
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7 年前 |
Peter Bay Bastian
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dc8375d3
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Gradient edges
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7 年前 |
Peter Bay Bastian
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347edc88
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Colored edges! (also, unify node and edge view creation)
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7 年前 |
Peter Bay Bastian
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73c2bce4
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Properly dispose of MaterialNodeViews
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7 年前 |
Jens Holm
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0f07c1c0
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Add mesh selection for master node preveiw
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7 年前 |
Peter Bay Bastian
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17a5050c
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Fix hanging edges for collapsed nodes after undo/redo
Reduce the amount of `ValidateGraph()` calls when undo/redo'ing to 2 rather than once per node and edge per graph
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7 年前 |
Peter Bay Bastian
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867e4ea2
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Replace OnGraphChange with polling-based change tracking system
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7 年前 |
Tim Cooper
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9ff93cdb
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Add specific material slot types and port code generation node to use them.
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7 年前 |