2467 次代码提交 (79841e4c-2a7b-4b50-891e-a4b1ab925e05)

作者 SHA1 备注 提交日期
sebastienlagarde 38888e9e remove comment 7 年前
Evgenii Golubev 8091bf54 Refactor EvaluateTransmission() to share more code 7 年前
sebastienlagarde 4ed252e3 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat 7 年前
Evgenii Golubev 291342ad Add a reference implementation of transmission for rectangular area lights 7 年前
GitHub 26b677d6 Merge pull request #369 from EvgeniiG/master 7 年前
Evgenii Golubev 5e60f635 Merge branch 'master' 7 年前
Evgenii Golubev 49f52c6c Factor out EvaluateTransmission() & premultiply 7 年前
GitHub 7be53b88 Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation 7 年前
GitHub 2e04dfe0 Merge pull request #367 from EvgeniiG/master 7 年前
Evgenii Golubev 845d5061 Port Morten's orthographic FPTL changes to HDRP 7 年前
sebastienlagarde e2c021c4 Add clear coat material in Lit + few cleanup 7 年前
GitHub e4df0571 Merge pull request #366 from EvgeniiG/master 7 年前
Evgenii Golubev 2a4e6b99 Switch transmission units of Jimenez SSS to millimeters 7 年前
sebastienlagarde cb91c226 HDRenderPipeline: Fix issue with POM and layered shader 7 年前
GitHub 69547582 Merge pull request #365 from EvgeniiG/master 7 年前
Evgenii Golubev 9b33356f Fix Disney SSS for Intel GPUs 7 年前
sebastienlagarde 4bc93c9f Add support to disable range attenuation and control max smoothness on light to fake sphere light 7 年前
Filip Iliescu ac2b77ef Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
GitHub 590566d8 Merge pull request #364 from Unity-Technologies/Branch_RenameLayeredShader 7 年前
Robert Srinivasiah 2f73a249 Fixed typos in BasicRenderPipeline 7 年前
Filip Iliescu 5e85f85f set up clear/dont care and memoryless render targets on attachments we dont have to store 7 年前
Filip Iliescu 04e8226d rename pipeline to OnTileDeferred since its not officially the mobile pipeline until deemed so 7 年前
Filip Iliescu 15851ae5 remove unused files 7 年前
Filip Iliescu 28a25cc0 merged master 7 年前
Filip Iliescu bb97cb99 some comments 7 年前
Filip Iliescu f28bc5a4 cleanup: reuse light matrix calculation code 7 年前
Filip Iliescu 2e7987d4 test scene changes to have all scenes use deferred on camera when using built-in 7 年前
Filip Iliescu 43be2f48 push a couple project settings that impact things working using metal 7 年前
Filip Iliescu 46f3b214 workaround to enable renderpasses without latest changes from graphics/renderpass on graphics/srp 7 年前
Peter Bay Bastian 6eea794b Remove scale and offset from shader inspector 7 年前
Peter Bay Bastian c178455f Fix alpha blending in shader template 7 年前
Peter Bay Bastian b174415a Simplify checks in TypeMapper 7 年前
Peter Bay Bastian 34d1b3f1 Make preview re-generate when changing master node options 7 年前
Peter Bay Bastian e86d275d Adjust checkerboard colors for node previews 7 年前
Peter Bay Bastian 064bacae Add back surface master node editor in inspector 7 年前
Peter Bay Bastian c884fe33 Make TypeMapper data-driven rather than generic and remove old inspector things from GraphInspectorPresenter 7 年前
Peter Bay Bastian f6a7d3b4 Remove ScriptableObjectFactory and make fallback type optional in TypeMapper 7 年前
Peter Bay Bastian 5c6dfe96 Add collection initialization support to TypeMapper 7 年前
Peter Bay Bastian a76aadd7 Remove a few todos in code 7 年前
Peter Bay Bastian ff2d3ef8 Change namespace of GraphInspector{Presenter,View} 7 年前
Peter Bay Bastian 1f174bad Move GraphEditorPresenter creation into method 7 年前
Peter Bay Bastian 2b96084b Move GraphInspector{Presenter,View} into Inspector folder 7 年前
Peter Bay Bastian ac0a8cfe Frame all when graph "restarts" 7 年前
Peter Bay Bastian 62f36e79 Frame all after opening window (#52) 7 年前
Peter Bay Bastian fbc6eeac Fix node compatibility check (#58) 7 年前
Peter Bay Bastian 9fb6ad45 Temporary fix to open sub graphs in correct window class 7 年前
Peter Bay Bastian af51e8ac Better labels for combine node 7 年前
Peter Bay Bastian fb537d2b Update test scene 7 年前
Peter Bay Bastian 2dacb47d Update shader templates 7 年前
Peter Bay Bastian d5cf9250 Add missing subgraph 7 年前