浏览代码

push a couple project settings that impact things working using metal

/main
Filip Iliescu 7 年前
当前提交
43be2f48
共有 1 个文件被更改,包括 20 次插入7 次删除
  1. 27
      ProjectSettings/ProjectSettings.asset

27
ProjectSettings/ProjectSettings.asset


--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
serializedVersion: 13
AndroidFilterTouchesWhenObscured: 0
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0

defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 0
m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1

width: 1
height: 1
m_SplashScreenLogos: []
m_SplashScreenBackgroundLandscape: {fileID: 0}
m_SplashScreenBackgroundPortrait: {fileID: 0}
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024

useOSAutorotation: 1
use32BitDisplayBuffer: 1
disableDepthAndStencilBuffers: 0
androidBlitType: 0
macRetinaSupport: 0
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0

xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
n3dsDisableStereoscopicView: 0
n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0

bundleVersion: 1.0
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 0
xboxOneEnable7thCore: 0

m_ColorGamuts: 00000000
targetPixelDensity: 0
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.Company.ProductName
Standalone: unity.DefaultCompany.dev

iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSUseLaunchScreenStoryboard: 0
iOSLaunchScreenCustomStoryboardPath:
metalAPIValidation: 1
metalAPIValidation: 0
iOSRenderExtraFrameOnPause: 1
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:

AndroidTVCompatibility: 1
AndroidIsGame: 1
AndroidEnableTango: 0
AndroidTangoUsesCamera: 1
androidUseLowAccuracyLocation: 0
m_AndroidBanners:
- width: 320
height: 180

- m_BuildTarget: tvOS
m_Enabled: 0
m_Devices: []
m_BuildTargetEnableVuforiaSettings: []
webPlayerTemplate: APPLICATION:Default
m_TemplateCustomTags: {}
mobileMTRendering:
iPhone: 1

switchUdpSendBufferSize: 9
switchUdpReceiveBufferSize: 42
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:

webGLUseEmbeddedResources: 0
webGLUseWasm: 0
webGLCompressionFormat: 1
scriptingDefineSymbols: {}
scriptingDefineSymbols:
4: UNITY_POST_PROCESSING_STACK_V2
platformArchitecture:
iOS: 2
scriptingBackend:

正在加载...
取消
保存