13 次代码提交 (682248e0-d434-453b-87f1-63eb28621dd5)

作者 SHA1 备注 提交日期
Tim Cooper 3dc77b34 [Shader Graph] Update the graph to use the new asset generation callback. 12 年前
Tim Cooper 2de768fd [Shader Graph]Making it work on current setup. 9 年前
Tim Cooper 7d0465eb [Shader Graph]Reformat the code to match conventions. 9 年前
Tim Cooper 53f95972 [shader graph]Refactor 9 年前
Tim Cooper 556a7777 [shaderGraph] 9 年前
Tim Cooper 25971c00 [material Graph] Fix non detected renames and add subgraph nodes. 9 年前
Tim Cooper 7ee96660 [mat graph]Start work on remapper 8 年前
Tim Cooper 34cc0f15 Start work on making 'sub-graph' work again in an expected way. 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
damian 20646d1b Removed MaterialNodePresenter. 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Martin Thorzen 5dd5411a Moved the create shader graphs in under Create -> Shader -> PBR shader / Unlit Shader / Sub Shader 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前