sebastienlagarde
|
508fec3a
|
HDRenderPipeline: add setter for scene settings
|
7 年前 |
Evgenii Golubev
|
1928fe74
|
Add transmission to line lights
|
7 年前 |
GitHub
|
e47845fe
|
Merge pull request #370 from Unity-Technologies/Add-clear-coat
Add clear coat support
|
7 年前 |
sebastienlagarde
|
90dcb63d
|
HDRenderPipeline: Update test scene with clear coat test
|
7 年前 |
Evgenii Golubev
|
4bc21a86
|
Optimize area lights a bit
|
7 年前 |
sebastienlagarde
|
38888e9e
|
remove comment
|
7 年前 |
Evgenii Golubev
|
8091bf54
|
Refactor EvaluateTransmission() to share more code
|
7 年前 |
sebastienlagarde
|
4ed252e3
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat
|
7 年前 |
Evgenii Golubev
|
291342ad
|
Add a reference implementation of transmission for rectangular area lights
|
7 年前 |
GitHub
|
26b677d6
|
Merge pull request #369 from EvgeniiG/master
Factor out EvaluateTransmission() & premultiply
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7 年前 |
Evgenii Golubev
|
5e60f635
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
49f52c6c
|
Factor out EvaluateTransmission() & premultiply
|
7 年前 |
GitHub
|
7be53b88
|
Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation
Add support to disable range attenuation and control max smoothness
|
7 年前 |
GitHub
|
2e04dfe0
|
Merge pull request #367 from EvgeniiG/master
Port Morten's orthographic FPTL changes into HDRP
|
7 年前 |
Evgenii Golubev
|
845d5061
|
Port Morten's orthographic FPTL changes to HDRP
|
7 年前 |
sebastienlagarde
|
e2c021c4
|
Add clear coat material in Lit + few cleanup
|
7 年前 |
GitHub
|
e4df0571
|
Merge pull request #366 from EvgeniiG/master
Switch transmission units of Jimenez SSS to millimeters
|
7 年前 |
Evgenii Golubev
|
2a4e6b99
|
Switch transmission units of Jimenez SSS to millimeters
|
7 年前 |
sebastienlagarde
|
cb91c226
|
HDRenderPipeline: Fix issue with POM and layered shader
|
7 年前 |
GitHub
|
69547582
|
Merge pull request #365 from EvgeniiG/master
Fix Disney SSS for Intel GPUs
|
7 年前 |
Evgenii Golubev
|
9b33356f
|
Fix Disney SSS for Intel GPUs
|
7 年前 |
sebastienlagarde
|
4bc93c9f
|
Add support to disable range attenuation and control max smoothness on light to fake sphere light
|
7 年前 |
Filip Iliescu
|
ac2b77ef
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
7 年前 |
GitHub
|
590566d8
|
Merge pull request #364 from Unity-Technologies/Branch_RenameLayeredShader
Renamed LayeredLit shader to InfluenceLayeredLit
|
7 年前 |
Filip Iliescu
|
5e85f85f
|
set up clear/dont care and memoryless render targets on attachments we dont have to store
|
7 年前 |
Matt Dean
|
dbaf707b
|
Add All, Any, IsInfinite and IsNaN nodes
|
7 年前 |
Martin Thorzen
|
b73f8bc1
|
Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
|
7 年前 |
Matt Dean
|
e7ccc01e
|
Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
|
7 年前 |
GitHub
|
07a3da00
|
Update LICENSE
|
7 年前 |
Matt Dean
|
fd575df7
|
Fixes for PR
|
7 年前 |
Matt Dean
|
333ded2e
|
Remove IntegerMaterialSlot
|
7 年前 |
Matt Dean
|
8ab84621
|
Add Triplanar node
|
7 年前 |
GitHub
|
6c91e340
|
Update LICENSE
|
7 年前 |
Jens Holm
|
428479b6
|
Make floating windows dock to closest corner
|
7 年前 |
Matt Dean
|
bbd475d5
|
Add Branch node
- Fix compatible types
- Fix default property name
|
7 年前 |
Matt Dean
|
cfb57499
|
Add Slider
ShaderProperty, Control, Node and property list entry
|
7 年前 |
Matt Dean
|
eeae2f11
|
Fix Screen Position node
|
7 年前 |
GitHub
|
49e7e243
|
Update README.md
|
7 年前 |
Jens Holm
|
5f6443a4
|
Add draggable manipulator for floating windows
|
7 年前 |
Matt Dean
|
2ed31ce4
|
Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
|
7 年前 |
Matt Dean
|
8ea43935
|
Add HDR Color
- Add HDR Color node
- Add new constructor to ColorShaderProperty
- Add hdr flag to ColorControl
- Add HDR Color property to GraphInspectorView
|
7 年前 |
Matt Dean
|
c3e0543b
|
Add Dielectric Specular node
|
7 年前 |
GitHub
|
87638b44
|
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
Jens Holm
|
50adcc7c
|
Remove old functions from GraphInspectorView
|
7 年前 |
Matt Dean
|
f9d9e891
|
Rename Blend node inputs
|
7 年前 |
Matt Dean
|
e24aafae
|
Boolean node and type (part 2)
|
7 年前 |
Matt Dean
|
2f6e839e
|
Add Integer
Node, ShaderProperty, MaterialSlot
Update Property node and properties list
|
7 年前 |
Matt Dean
|
b78bf280
|
Add Metal Reflectance Node
|
7 年前 |
Jens Holm
|
93fa2455
|
Merge remote-tracking branch 'origin/master' into inspector-window
|
7 年前 |
Matt Dean
|
11d733ee
|
Fix Normal Strength node
|
7 年前 |