4558 次代码提交 (5749cc0f-2041-44a6-a9e9-87c0cf5c6c49)

作者 SHA1 备注 提交日期
sebastienlagarde 48efe04c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
sebastienlagarde a2c27894 Merge remote-tracking branch 'refs/remotes/origin/master' into Updating-UI-for-material-feature-ID 7 年前
GitHub 68eebf2f Merge pull request #879 from Unity-Technologies/feature/PlanarReflection2 7 年前
GitHub 2654231e Merge pull request #872 from Unity-Technologies/hdrp-msaa 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Frédéric Vauchelles e2c6eb6e [ReflectionProbe] Added sphere offset in UI 7 年前
Remy 56120f1c Add context menu item to allow to show test results more quickly... Hope so. 7 年前
Frédéric Vauchelles ed247f18 [PlanarReflection] Added probe tests 7 年前
Paul Melamed afb8df01 Cleanup PR, add decal HTile mask defines 7 年前
Evgenii Golubev 1ef2e80a Use an improved (generalized) depth distribution 7 年前
Julien Ignace 39692887 - Fixed Gaussian/Depth pyramid rendering and debug 7 年前
Felipe Lira d14fa0e6 Fixed shadowmap sampling out of borders by taking z direction into account. 7 年前
Felipe Lira d3b5bffb Fixed UNITY_REVERSED_Z check. It's always defines in SRP shader library to either 0 or 1. Fixed shadow pancaking on OGL. 7 年前
Tim Cooper 3b150ad9 Add Shadow / depth passes to lightweight unlit master node. 7 年前
Keijiro Takahashi 8c83fd3d Changed input slot IDs for backward compatibility. 7 年前
Keijiro Takahashi de7e2997 Addition of ScreenPositionSlotControlView 7 年前
Tim Cooper 025d9ffb UVNode now outputs vector4 UV's 7 年前
Keijiro Takahashi 72b23308 Fixes to the previous commit. 7 年前
GitHub 02682528 Merge pull request #216 from keijiro/gradient-noise-node 7 年前
jensgholm15@gmail.com 507d1fc8 Add maintained aspect ratio in corner resize side handles 7 年前
Keijiro Takahashi 746b96e3 Added Gradient Noise node. 7 年前
Keijiro Takahashi 820e58c3 Improvements to artistic nodes. 7 年前
GitHub b3f61fbc Merge pull request #213 from keijiro/fix-range 7 年前
Jens Holm 9647fad6 Make blackboard resize handles stay within the parent bounds 7 年前
GitHub 0a42bbd9 Merge pull request #214 from keijiro/fix-delete-node 7 年前
Jens Holm 40d78c85 Implement aspect ratio maintaining for vertical resize handles 7 年前
Keijiro Takahashi 28918b9a Clear node selection when deleting nodes. 7 年前
Jens Holm 7ba4ae46 Make ResizeSideHandle be aware of nearest corner 7 年前
GitHub f44e12ea Merge pull request #212 from keijiro/fix-docmenuitem 7 年前
Keijiro Takahashi 02a50c76 Small fixes to "Open Documentation" menu item. 7 年前
Keijiro Takahashi 39a5af4a Fix to RandomRangeNode 7 年前
Jens Holm 9696454d Make floating windows not rescale when parent window becomes too small to fit them 7 年前
GitHub 341a6fc3 Merge pull request #211 from Unity-Technologies/master-preview-zoom 7 年前
Jens Holm 625ddde1 Add zoom to master preview 7 年前
Jens Holm f7c18c9a Add scrollable manipulator 7 年前
GitHub 545de289 Merge pull request #209 from Unity-Technologies/goto-documentation-per-node 7 年前
GitHub af192f3f Merge pull request #208 from Unity-Technologies/hide-unhide-all-previews 7 年前
Matt Dean 3ad21797 Fix Matrix Transpose node 7 年前
GitHub ea1b4595 Merge pull request #210 from Unity-Technologies/shadergraph-creation-workflow 7 年前
Matt Dean e5bdf43e Add preview serialization for matrices 7 年前
Martin Thorzen 54af42c8 Adding documentation functionality on the nodes. 7 年前
Martin Thorzen 5dd5411a Moved the create shader graphs in under Create -> Shader -> PBR shader / Unlit Shader / Sub Shader 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Martin Thorzen 24300f52 Adding documentation functionality on the nodes. 7 年前
GitHub beb99728 Merge pull request #207 from Unity-Technologies/peter-fixes 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
Peter Bay Bastian 56f2361c Merge branch 'master' into peter-fixes 7 年前
GitHub a192f63e Update package.json 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Martin Thorzen 95fba761 Added undo actions 7 年前