23 次代码提交 (526fbc6f-9e47-41fa-a9f0-179f3d491d2a)

作者 SHA1 备注 提交日期
sebastienlagarde 902def74 Change UnityStandard to HDRenderLoop 8 年前
Sebastien Lagarde 6a00b2b9 Add misc function for deferred rendering 8 年前
sebastienlagarde acd11ee0 HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
Sebastien Lagarde 52eb3436 HDRenderLoop: Make cubemap code compile 8 年前
Sebastien Lagarde 698d1646 HDRenderLoop: Move GBuffer description to Lit.cs 8 年前
Sebastien Lagarde 357d999e HDRenderLoop: Add code to init texture one time at the launch of the loop 8 年前
sebastienlagarde cc40fcbe HDRenderloop: Add useForwardOnly option 8 年前
sebastienlagarde 21454a21 HDRenderLoop: Fix OBB and sphere project for reflection probe, now working 8 年前
sebastienlagarde fd4b1fe9 HDRenderLoop: Fix issue with box projection and local offset + add test scene 8 年前
sebastienlagarde 616b95a2 HDRenderLoop: Create shaderPassXXX file to prepare for shader graph 8 年前
sebastienlagarde fd7cfe17 HDRenderLoop: Move file/create file/Rename stuff - Related to lighting and shadow 8 年前
Sebastien Lagarde c03433e2 HDRenderLoop: Add velocity shader pass 8 年前
Sebastien Lagarde 7443a077 HDRenderLoop: Fixed issue with velocity pass + fix shader warning 8 年前
Sebastien Lagarde 40f9dda4 HDRenderLoop: Update for velociy buffer + several stuff/fix/refactor 8 年前
Sebastien Lagarde ecc73ed7 HDRenderLoop: Add depth prepass +DepthPrepass for forward opaque 8 年前
Sebastien Lagarde d8f13193 HDRenderloop: Setup minimal draw sky/HDRI (not working) 8 年前
Sebastien Lagarde 7fa398c4 HDRenderLoop: Reorganize LightLoop pass, move code into SinglePass.cs 8 年前
sebastienlagarde ca83feb0 HDRenderLoop: Add support of directional split shadow 8 年前
Sebastien Lagarde 882368f7 HDRenderLoop: Merge FTPL Build Light List part (tile, bigtile, cluster..) 8 年前
Sebastien Lagarde 557e77d1 HDRenderLoop: First almost working version of tile from FPTL 8 年前
sebastienlagarde 1bf1067a HDRenderLoop: use a envLightSky structure to feed sky information 8 年前
Sebastien Lagarde 546401a2 HDRenderLoop: Version that compile and display something 8 年前
Sebastien Lagarde 521b51c7 HDRenderLoop: Big refactor to preprate for depthOffsetVs 8 年前